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=Ship Description= Hull: Light Cruiser<br> Class: Dauntless-class<br> Dimensions: 4.5 km long, 0.5 km abeam at fins approx.<br> Mass: 20 megatonnes, approx.<br> Crew: 65,000 crew, approx.<br> Accel: 4.3 gravities max sustainable acceleration<br> <br> Light, scouting cruisers are the eyes and ears of Imperial fleets. They carry enough fuel and supplies for patrols that last months or even years, and enough firepower to dispatch any smaller vessels foolish enough to close with them. The Dauntless is popular because it combines the maneuverability of a frigate with a daunting forward lance armament.<br> ==Ship Statistics== Name: Shadowless Shark<br> Class: Dauntless-class Light Cruiser<br> Background Package: Planetbound for Millenia<br> Hull Integrity: 35/60<br> Crew Population: 69/100<br> Crew Morale: 87/110<br> Crew Quality: Crack (40)<br> Space: 60/58<br> Power: 60/60<br> <br> Speed: 8<br> Maneuvering: +17<br> Detection: +25<br> Armour: 19<br> Turret Rating: 1<br> Achievement Bonuses: Trade + 100 Crime + 100 Creed + 100 Explore + 100 Ship Notes: +10 Mvr w/in 5VU of a planet '''Skill Test Modifiers'''<br> Navigation/Warp 10, Social 10, Command 15, Investigation 10,<br> CMD/Hit&Run 25, CMD/Boarding Action 15, CMD/Hit&Run (Def) 25,<br> CMD/Boarding Action (Def) 25<br> '''Essential Components''' Engine: Modified Jovian Class 3 Drive<br> Warp Drive: Strelov 2<br> Geller Field: Warpsbane Hull<br> Void Shields: Castellan Single Void Shield<br> Bridge: Bridge of Antiquity<br> Life Sustainer: Vitae-Pattern Life Sustainer<br> Crew Quarters: Voidsmen Quarters<br> Augur Array: M-201b<br> <br> '''Weapons'''<br> Prow: Titanforge Lance Battery [Strength: 2, Damage:1d10+4, Crit Rating: 3, Range: 6]<br> Port: Mars-pattern Macrocannon Broadside [Strength: 6, Damage:1d10+2, Crit Rating: 5, Range: 6]<br> Starboard: Mars-Pattern Macrocannon Broadside [Strength: 6, Damage:1d10+2, Crit Rating: 5, Range: 6]<br> <br> '''Supplementary Components:'''<br> Cargo Hold and Lighter Bay<br> Tenebro-Maze<br> Extended Supply Vaults<br> Temple-shrine of the God-Emperor<br> Librarium Vault<br> Trophy Room<br> Observation Dome<br> <br> '''Ship Upgrades:'''<br> Crew Improvements: Common (+2 Morale Max)<br> Disciplinarium: Good (+5 to Command Tests on ship, can sacrifice 1 Crew to regain 2 Morale)<br> Resolution Arena: Good (+3 Morale Max, +10 to Commerce rolls made with all parties onboard)<br>
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