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The Virgin Expanse Wealth
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==Acquisition Rules== To acquire an item, or pile of items, you make a Wealth test modified by the item's rarity, quantity and craftsmanship. If you succeed you gain the item and may continue purchasing with a cumulative -1 modifier to your Wealth to represent ready assets. If you fail you may decrease your Wealth stat to gain a +5 to the check for every point you permanently sacrifice. If you only fail by a few points you may instead take a -5 penalty per +1 needed for the remainder of the cycle to acquire the item. You may increase this stat as if it were an attribute once play begins. You may not increase it as of right now since the premise of the game is you all just started out on your own. You can also use Commerce to boost your Wealth for a single Acquisition. Success generally means you get a +5, critical gets a +10. Failure, however nets you a -5 for that roll and a fumble means -10. If you fumble a Wealth roll you get a mishap that will cost you a point of Wealth unless you deal with it immediately. Failing a Wealth roll means you can't make any further Acquisitions at that time. A critical on a Wealth roll means you get a beneficial effect based on what the check was about.
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