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== Victorin "Vic" Dayward == '''L3 Eladrin Warlord''' Alignment: Good Theme: Oghma's Faithful Appearance: A short, thin, male eladrin with platinum blonde shoulder length hair and smirk on his face, wearing leather armor and carrying a long spear. '''Str''' 11 (+0) '''Con''' 13 (+1) '''Dex''' 12 (+1) '''Int''' 18 (+4) '''Wis''' 12 (+1) '''Cha''' 14 (+2) '''HP''' 35 / '''Bloodied''' 18 ; '''Healing Surges''' 8 (8 HP) '''AC''' 17 '''Fortitude''' 14 '''Reflex''' 16 '''Will''' 16 Passive Perception 20, Passive Insight 17 Basic attack +1 vs. AC, 1d8 === Heritage/Class Features === * Speed 6 * Low-light vision * '''Eladrin Will:''' +5 racial bonus to saving throws against charm effects * '''Fey Origin:''' Fey for the purpose of effects * '''Fey Step:''' Can use Fey Step as an encounter power * '''Trance:''' Rather than sleep, meditate for 4 hours * '''Languages''' Common, Elven === Feats === * '''Tactical Assault''' When an ally uses an Action Point to get an extra attack, that attack has bonuses of +2 to hit, +4 damage * '''Tactical Inspiration''' + Int modifier to HP restored by Inspiring Word === Skills === * '''Acrobatics''' +2 * '''Arcana''' (trained) +12 * '''Athletics''' +1 * '''Bluff''' +3 * '''Diplomacy''' (trained) +8 * '''Dungeoneering''' +2 * '''Endurance''' +2 * '''Heal''' (trained) +7 * '''History''' (trained) +14 * '''Insight''' +2 * '''Intimidate''' (trained) +8 * '''Nature''' +2 * '''Perception''' +2 * '''Religion''' +5 * '''Stealth''' +2 * '''Streetwise''' +3 * '''Thievery''' +2 ''Note:'' +2 Arcana, +4 History === Powers === ==== ''At-Will'' ==== '''Commander's Strike''' -- Standard, Melee: An ally of your choice makes a melee basic attack against the target with +4 damage bonus. '''Wolf Pack Tactics''' -- Standard, Melee: +2 vs. AC, 1d8 damage. Special: Before attack, one ally adjacent to either you or target can shift as a free action. ==== ''Encounter'' ==== '''Inspiring Word''' -- Minor, Martial, Healing: You or an ally in burst 5 can spend a Healing Surge and regain an additional 1d6 + 4 HP. Can be used twice per encounter. '''Fey Step''' -- Move, Teleportation: Teleport up to 5 squares. '''Understand Language (Oghma's Faithful theme power)''' -- Minor, Divine: Choose a language you have heard or seen within the past 24 hours. Until the end of the encounter, you can read and understand that language. '''Warlord's Favor''' -- Standard, Melee: +2 vs. AC, 1d8 damage. One ally within 5 squares gains +5 to attack rolls against target until end of your next turn. '''Hold the Line''' -- Standard, Melee: +2 vs. AC, 1d8 damage. Effect: Until end of your next turn, allies adjacent to you gain +2 power bonus to AC and cannot be pushed, pulled or slid. '''Aid The Injured''' -- Standard, touch. You or adjacent ally can spend a healing surge. ==== ''Daily'' ==== '''Bastion of Defense''' -- Standard, Melee: +2 vs. AC, 3d8 damage. Allies within 5 squares gain +1 power bonus to all defenses until the end of the encounter. Effect: Allies within 5 squares gain 5 + Cha modifier temporary HP. === Equipment === Equipment: * Amulet of Health +1 * Leather armor * Longspear * Standard adventurer's kit * Writing kit * Healer's kit
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