Editing
Welcome to Freedom
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Introduction== Long ago, humanity could not dream of freedom, for its leaders were too busy dreaming of power. This hubris caused the inevitable and disastrous downfall of the Amaranthan Empire. The sorcerer-kings were replaced by Vampire Princes, demonic patrons, and alien intelligences who erected the Dark Kingdoms on the backs of humanity. The Dark Kingdoms were the natural conclusion to the vicious pursuit of power began by the Amaranthans: sectarian, war, suffering, alienations, and hopelessness reigned supreme. The Dark Kingdoms are known by their Three Failings: Parochialism, Tyranny, and Monstrosity. ===The Rise=== The rise of the Thracian Hegemony was a rejection of this social order. There was no revolution creating a new kingdom, as that would merely continue the cycle of oppression. The Hegemony was something new and distinctly, wonderfully human. The Hegemony began as a set of trade agreements made between the human serfs in several neighboring Dark Kingdoms. Over time, it used its economic power to outflank the domination of the Vampire Princes. One by one, the Vampire Princes left, were bought off, or destroyed. The result were truly free human polities for the first time since the Amaranthan Empire. The Hegemony, however, refused to become a kingdom, but rather the infrastructure to supported all human nations. ===What is the Hegemony?=== Technically speaking, the Thracian Hegemony is a transnational civil society that espouses universal principles for humanity and that supports political, economic, and social institutions that compliment those principles. '''To be clear, the Hegemony is not a government or business.''' Humanity is incredibly diverse, and it is inevitable that different societies will have different economic and political structures. The Hegemony respects those differences. However, humanity must learn how to best create a universal community, and the Hegemony offers the tools for doing so. The Hegemony serves humanity in all its infinite possibilities. Markets and governments are inevitable and necessary, but they must serve humanity, rather than force humanity to serve them. The Hegemony it is a network of organizations and institutions dedicated to helping humanity transcend the parochialism, tyranny, and monstrosity. These non-economic, non-governmental organizations are collectively called "strands", formal organizations with specific missions in accordance with the Hegemonic worldview. Some promote particular industries, others general economic growth, or a political concern, a form of government, or any number of countless other matters. However, each combine is defined by an interest it promotes in the name of the Hegemony: humanity shall be free, given a voice, and dynamically integrated.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information