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== One-Dot Applications of Yaotl == '''Rapid Clotting''' The catgirl’s blood clots instantly, preventing death from blood loss except in the most grievous of circumstances. When all the character’s health boxes are marked with Lethal or Aggravated damage, Lethal damage does not begin to upgrade to Aggravated as it usually does. '''Cost:''' None '''Dice Pool:''' N/A '''Action:''' Automatic '''Bloodtracker''' By smearing some of her blood on another object, she will be able to pinpoint the location of it for as long as the blood remains. The catgirl may have a number of people or objects being tracked at one time equal to her rank in Yaotl. '''Cost:''' 1 Passion to activate, +1 Passion for each attempt to track '''Dice Pool:''' Automatic success to activate if touch is made, Wits + Yaotl to track '''Action:''' Instant '''Dramatic Failure:''' The catgirl believes that the target is in a location wildly off-track from where he really is. '''Failure:''' The catgirl is unable to pinpoint the location of the target. '''Success:''' The catgirl learns how far away the target is, and what direction to take. '''Exceptional Success:''' As above, except that this awareness lasts for the rest of the day. '''Blood Taste''' With a single taste of someone’s blood, the Tehuantl can learn many things, including any sicknesses the target is suffering, whether or not he is a vampire, and his rank (if any) in Yaotl. Though this ability is always “on,” it requires a few seconds of concentration to learn anything of value. '''Cost:''' None '''Dice Pool:''' Wits + Yaotl '''Action:''' Instant '''Dramatic Failure:''' The catgirl receives completely off-the-base information, believing a health individual to be suffering from AIDS or something similarly harmful, or mistaking a vampire for a mortal. '''Failure:''' The catgirl does not learn anything yet. '''Success:''' The catgirl discovers whether the target is a vampire, the target’s ranks in Yaotl, and the state of the blood (how “charged” it is with Vitae, what sicknesses are carried in it, etc). A successful Knowledge + Medicine roll must be made to know exactly what these sicknesses are, beyond a general understanding of the severity. '''Exceptional Success:''' In addition to the above, the catgirl learns of the specific Applications of Yaotl possessed by the target, and does not need to make a Knowledge + Medicine roll to completely understand what sicknesses plague the victim.
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