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==BAAL INFERNUS, MASTER OF FIRE== '''CN male human wizard (fire) 1''' Str 11 (-), Dex 13 (+1), Con 14 (+2),Int 18 (+4), Wis 11 (-), Cha 12 (+1)</br> AC: 11 (+1 Dex), HP: 8</br> Speed: 30β , Initiative: +6 (+1 Dex, +1 trait, +4 feat) '''Melee Attack:''' Quarterstaff +0, damage 1d6. '''Ranged Attack:''' Dagger +1, damage 1d4/19-20 Saving Throws</br> {| class="wikitable" |- ! Category ! Total ! Class ! Ability ! Misc |- | Fort | +2 | +0 | +2 | - |- | Ref | +1 | +0 | +1 | - |- | Will | +2 | +2 | +0 | - |} '''Languages''' Common,High Talk,Ancient,Dead Talk,Scribe Code</br> '''Proficiencies''' Club, dagger and quarterstaff</br> {| class="wikitable" |- ! Skill <br /> ! Total ! Ranks ! Class ! Ability ! Misc |- | Intimidate | 7 | 1 | 3 | 1 | 2 |- | Knowl (arcane) | 8 | 1 | 3 | 4 | |- | Knowl (dung) | 8 | 1 | 3 | 4 | |- | Knowl (hist) | 8 | 1 | 3 | 4 | |- | Knowl (local) | 8 | 1 | 3 | 4 | |- | Knowl (planes) | 8 | 1 | 3 | 4 | |- | Spellcraft | 8 | 1 | 3 | 4 | |- | Use Magic Device | 6 | 1 | 3 | 1 | 1 |} Traits Arcane Temper (+1 Initiative, +1 Concentration) Avid Reader (can always take 10 with Knowledge [the planes]) Dangerously Curious (+1 to UMD, itβs always a class skill) Influence (+1 to Intimidate, itβs always a class skill) Feats Elemental Focus (fire) [+1 save DCs of fire spells] Improved Initiative [+4 initiative] Scribe Scroll Features Fire Supremacy (Su): Fire resistance 5 Fire Jet (Su): Shoot a 20β line of fire that does 1d6 damage (Ref half DC 14) and sets fools on fire. Those set on fire take an additional 1d6 damage the following round. Usable 7/day. Magic Concentration: +6 Typical Spells Prepared 0-level (DC 14/15): Daze, detect magic, spark 1st (DC 15/16): Color spray, mage armor, burning hands Spells in Spellbook 0-level: All 0th except ray of frost 1st Level: Burning hands*, color spray, ear-piercing scream, mage armor, magic missile, shield, vanish *Fire spell Familiar: Small gray bat, "Ashes." Stats TBD Gear: Quarterstaff Dagger (2 tr) Fancy hat (10 tr) 208 tin rods TBD '''Motivation'''</br> Key: Improvement (increase mastery over FIRE, THE GREATEST OF ELEMENTS), Fame (Honor and glory to the Infernus line)</br> Important: Wealth (restore the family fortune)</br> Maybe: Curiosity (especially about magic and extraplanar stuff)</br>
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