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Amsterdam by Night
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==== Local Influence ==== Generally speaking: Influence is power. Elder love power. If you don't know where to "waste" Points, Influence is always a good idea. It's not the same as having Protean 5, Celerity 5 and Fortitude 5. It's: Why kill someone in his haven if you can send a bunch of construction workers on a sunny day to tear that place appart. Typical organisations: ''Administration, Culture, Education, Local Court, Police, Industries, Redlight-District, Organized crime'' Reference: ''Some of these values are well described in Player Guide and Elysium Wars.'' {| style="border: thin solid grey" cellspacing="0" cellpadding="3" | |- |+ Influence |- | βββ βββ Total control in a region (only one player can have this in one fraction) Mayor over-regional contact |- | βββ βββ Well controlled organisation. Tight grip. You may stress things and get away with it without anybody even taking a note. |- | βββ βββ Well controlled organisation. Tight grip. You may stress things from time to time, but overdoing it might cause trouble. |- | βββ βββ You control a significant insider (and therefor a bunch of subordinates). So you've got the chance to call in a significant favor. |- | βββ βββ You got an insider with little influence. You can shift some minor things or call in a favor that won't ruin your contact. |- | βββ βββ You got an insider. Get some info. (Worker) |- | βββ βββ Who are you ? Get out of my sight |}
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