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Bureau Noir: Alejandra Peixoto
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=Talents= ==Athletics== '''Rigorous Training'''<br> RANK 1: For each rank, gain 1 bonus Momentum on any Athletics test. ==Close Combat== '''Martial Artist'''<br> When making a melee attack, you may reroll a number of damage dice equal to the number of Close Combat talents you have (5). '''Combat Specialist'''<br> Each point of Momentum or Heat you pay to gain additional dice for a Close Combat test provides two dice instead of one. '''Weapon Master'''<br> When making an attack using the Close Combat skill, each point of Momentum spent for bonus damage adds two damage instead of one. '''Quick Draw'''<br> The character is always prepared for melee combat. They can draw a weapon or other item as a Free Action (instead of a Minor Action) and do not need to have a weapon in their hand in order to respond to attacks. As long as they have a free hand and a weapon within Reach, they can always make a Close Combat test as part of a Defence or Guard Reaction. This can only be done once per turn, although when the Quick Draw action is taken the character can draw a different item into each hand (in order to dual wield sabres, for example). '''Reflexive Block'''<br> The character has become so attuned to their melee expertise that they can use it to defend against ranged attacks. The character may substitute their Close Combat skill for their Acrobatics skill any time they attempt a Defence or Guard Reaction with a melee weapon in hand. ==Extraplanetary== '''Meteorhead'''<br> The character may reroll one d20 when making an Extraplanetary result.
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