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==Leveling Up== Leveling Up has four prerequisites and one understanding: 1 - The required amount of experience points (XP) must be accumulated to gain the next level; 2 - A mentor non-player character (NPC) of sufficiently high level must be found and convinced to train the player character; 3 - The mentor will require payment or service for the training at the discretion of the Dungeon Master; 4 - Training must be done for a number of weeks equal to the number of encounters a player has It is understood that once a player has sufficient XP to attain the next level, further calculation of XP is halted. Experience Points (XP) Calculation is weighted on role playing not on simple defeating obstacles. The weights are Poor Role Play = Half XP Good Role Play = Full XP Great Role Play = 1.5 XP
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