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==Class Features== : '''Domain:''' Tempest : '''Proficiencies''': All armour, Shields, Martial weapons : '''Wrath of the Storm''' - ''I can thunderously rebuke attackers.'' :: When a creature within 5 feet of you that you can see hits you with an attack, you can use your reaction to cause the creature to make a Dexterity saving throw. :: The creature takes 2d8 lightning or thunder damage (your choice) on a failed saving throw, and half as much damage on a successful one. :: You can use this feature a number of times equal to your Wisdom modifier (3). You regain all expended uses when you finish a long rest. : '''Channel Divinity''' - 1/rest ''Used:'' 0/1 :: ''Turn undead:'' As an action, I present your holy symbol and speak a prayer censuring the undead. Each undead that can see/hear me within 30' must make Wis save :: If it fails, turned for 1 min. or until it takes damage. Turned creature must spend its turns trying to move as far away from me as it can, cannot willingly :: move to a space within 30'. Also cannot take reactions. Can use only Dash action / try to escape from an effect that prevents it from moving. If nowhere to move, :: can use Dodge action. :: ''Destructive Wrath (Domain):'' do max damage on thunder/lightning damage instead of rolling. <u>Spellcasting Logistics</u> '''Spell Slots:''' L1 | 4 || L2 2 per short/long rest '''Spell DC:''' 14 '''Spell Att Mod:''' +5 <u>Cantrips</u> :'''Guidance''' - used :'''Light''' :'''Thaumaturgy''' <u>Spells Prepared (Wis X + L3 = 6) change after long rest</u> :''Level 1'' ::''' Bless ::''' Cure Wounds ::''' Guiding Bolt ::''' Healing Word :: Domain: '''Fog Cloud''' :: Domain: '''Thunderwave''' :''Level 2'' ::'''Silence''' ::'''Spiritual Weapon'''
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