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City of Necromancers: Renewing Compacts & Treaties:Dreadhur
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===Cleric Moves=== '''God:''' Vecna | '''Tenet:''' Never reveal all you know | '''Domains:''' Undead, Dominance<br> Favor 8/8 *'''Disciple''' - You are a vessel of divine will, charged with promoting and defending your faith. Favor represents your current standing in the eyes of your deity. The maximum favor you may hold at any time is equal to your current level +CHA. You start play with maximum favor. **When you ''make any move roll that falls within the domain of your deity'', you may spend favor before you roll the dice to increase the result by +1 for each point of favor spent. *'''Pray''' - When you ''take the necessary time to commune with your deity'', say what that looks like and roll +CHA, taking +1 if you bear your holy symbol, and +1 if you occupy a place sacred to your faith: '''on a 10+''', your prayers are head - restore your favor to maximum, '''on a 7-9''', gain 1 favor; '''on a 6-''', mark the ability used, and the Judge makes a move. *'''Convert''' - When you ''convince a nonbeliever to join your faith'', gain 1 XP or 2 favor (your choice). *'''Lay on Hands''' - When you ''call upon the power of your deity to heal an undead thing or a worshipper of Vecna which you are touching'', burn 1 Constitution and roll +CHA: '''on a 10+''', they heal hit points and/or ability points equal to double your current favor; '''on a 7-9''', they heal hit points and/or ability points equal to your current favor; '''on a 6-''', mark the ability used, and the Judge makes a move. You may not lay hands on yourself or a creature of opposite Alignment. *'''Invoke''' - When you ''call upon your deity to manifest their power'', say what you want to have happen and how it falls within at least one of your deity’s domains. The Judge will assign your request '''hubris''' from 0 (''insignificant'') to 6 (''miraculous''). Then, roll -hubris, +1 if you bear your holy symbol, and +1 if you occupy a place sacred to your faith: '''on a 10+''', your request is granted with duration 3, and may be made permanent if you perma-burn 1 ability point of your choice per point of hubris; '''on a 7-9''', your request is granted with duration 1, but your deity demands proof of devotion—the Judge chooses 1 from the list below; '''on a 6-''', mark XP, and the Judge makes a move. **'''Sacrifice''': take -1 ongoing to Pray until you destroy or tithe something of the Judge’s choosing (silver, blood, something of symbolic significance to your faith, etc.) **'''Exemplify''': take -1 ongoing to Invoke until you satisfy your tenet **'''Atone''': take -1 ongoing to Invoke until you gain at least 1 favor **'''Evangelize''': take -1 ongoing to Invoke until you Convert a nonbeliever **'''Redeem''': you may not Invoke again until you complete a trial of the Judge’s choosing **'''Suffer''': perma-burn 1 point of an ability of the Judge’s choice
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