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==House Rules== *A backpack can hold 12 stowed items, a large sack 6 and a small sack 2. *[https://forum.rpg.net/showthread.php?822974-OOC-Dwellers-in-Dark-Dungeons&p=21910366#post21910366 Skills System], [https://forum.rpg.net/showthread.php?822974-OOC-Dwellers-in-Dark-Dungeons&p=21929993#post21929993 Skills & Background], [https://forum.rpg.net/showthread.php?822974-OOC-Dwellers-in-Dark-Dungeons&p=21930169&highlight=Trickery#post21930169 Revision?], [https://forum.rpg.net/showthread.php?822974-OOC-Dwellers-in-Dark-Dungeons&p=21931351&highlight=Trickery#post21931351 Levels of Proficiency] *Magic Item Creation: I've been noodling around with magical item creation rules, and the crux of the matter is that any item to be enchanted has to be "masterwork". Like, you can't just go to the village blacksmith, or even just a normal weaponsmith, and commission a sword to be enchanted. Creating an item worthy of being enchanted (and this refers just to the skill required) is done at a one step difficulty. So, someone who is Proficient at blacksmithing needs to roll a 20+, someone who is Skilled needs to roll a 15+, and someone who is an Expert needs to roll a 10+. So, if you want to commission a magical item you go to a dude like Berle, or one of the other two weaponsmiths I named. ====[https://forum.rpg.net/showthread.php?822974-OOC-Dwellers-in-Dark-Dungeons&p=22132608#post22132608 Spellbooks in Absalom]====
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