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FANGS: Appendix D - Priest
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==Calling on a Presence == The chance that a Presence or high priest will hear a followers "Call" is equal to the follower's PW -10 plus the number PW sacrifices the follower has made. If a call is heard, the GM can play the role of a Presence if he chooses to (to positive or negative effect), or a high priest of the Presence (a player), if he wants to, can be portaled to the spot where the follower is having problems. If the follower successfully called a Presence, he will loose at least one PW, depending on the amount of effort that the Presence had to go to serve the call. In addition, once he has successfully called a Presence and either the Presence or his priest comes to the aid of your character, he may not call on the Presence again without sacrificing additional PW. Thus the average follower (who has sacrificed 1 PW to his Presence and has 10 PW remaining) has a Skill Check of 1 (10-10+1)in order for the Call to be heard. The average priest of the Fourth Circle (who has sacrificed 4 PW, and still has 14 PW remaining) has a Skill Check of 8 (14-10+4) for success with his Call. A high priest of the 10th circle (who has sacrificed 10 PW and has 20 PW remaining) will always be able to call on his Presence, as his Skill Check would be against a Call of 20, but he would not do so lightly as he would not be able to do so again until he gained another PW (a very difficult task that might take years.)
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