Editing
FANGS: Using Skills
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Fumble== If you roll particularly low, your character may have Fumbled. This means that he may have messed up and have seriously failed. For an '''unmodified''' skill between 10 and 20, only a roll of 1 is possibly a Fumble. Unmodified skills of 9 or less may be a fumble on a roll or 1 or 2. I.E. if the skill has a single digit, a roll of 1 or 2 is a potential fumble; and if the skill has two digits, only a roll of 1 is potential fumble. To test if one of these rolls could possibly be fumble, roll again. This second roll determines if it is fumble if your Skill Check fails, i.e. your roll plus your '''unmodified skill''' is 19 or less. A roll of two 1's in a row is always a fumble, no matter how much skill your character has (even 20!) This means that there is always at least one quarter of 1% chance of miserably failing a skill roll. '''Fumble with a Lack of Success''' -- Because a lack of success does not automatically mean failure (see the section on Failure above,) when a Fumble occurs in a situation with a Lack of Success, the GM may, or may not, allow the character to use another skill or his Luck attribute. :Example: ''If during Gru's climb you roll a 1, then, testing for a Fumble, you roll a 5, then Gru falls to the ground, but he does have a chance to roll against his Luck to prevent himself from falling too far. However, if Gru rolled a 1 followed by another 1, there is nothing he can do -- no skill or Luck can prevent him from falling!'' '''Fumble with a Failure''' -- A Fumble in a more dangerous situation is much more serious. :Example: ''In the case of Gru's jump across the crevasse, a failure occurs at any roll under a 11, but an ordinary failure would possibly allow him to use another skill or Luck to survive. However, a Fumble means that there is nothing Gru can do to prevent himself from falling. A 1 followed by a 1 is worse, and in this case could mean that Gru may take maximum damage, or in fact there are spikes or other nastiness at the bottom!'' '''GM Option''' -- As a roll of 1 followed by a roll of 1 is extremely rare (1 in 400), the GM may consider requiring the player to roll a third Skill Check to prevent an even greater disaster from occurring!
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information