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== As expected? == Common sense applies. It should be expected that someone with Tremendous armament will slaughter someone unarmed in a fight, at best the unarmed person might hope to trip and escape their opponent - or do they dare the risk of trying to disarm the armored wielder of a massive halberd? Do they maybe try to talk their way out of the fight? Should it be expected that a warrior armed with a halberd might pause to parley with a harmless unarmed person? {| !width="20%"| Dice result !width="20%"| 2-3 !width="20%"| 4-5 !width="20%"| 6-9 !width="20%"| 10+ |- | 0 HD (STR) | -4 STR | -2 STR | -1 STR | Stable. |- | MORALE (CHA) | Flee. | Retreat. | Hold. | Bold. |- | RECRUIT (CHA) | Hostile. | 20% premium. | Fair price. | 10% discount |- | TRADE (CHA) | No deal. | 10% markup/knockoff. | Fair price. | 10% bargain/premium. |- | FORAGE (WIT) | Angry denizen. | Waste action. | Find food and water. | Food and water<br /> and extra action. |- | SEARCH (WIT) | Angry denizen. | Waste action. | Roll on treasure table. | Roll on treasure table<br /> and extra action. |} 0 HD results: if STR is less than zero, the character dies. MORALE results: roll for denizens at start of combat and each time one of their allies is knocked down (0 HD). Use the CHA of a character who hired the denizens, or the default CHA of the denizens. Fleeing denizens can be attacked once without risk. Bold denizens gain a d4 Extra to their next attack.
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