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=== Emma and Suzy, The Lightning Sisters === Emma and Suzy didn't have an easy time Emerging. Their heritage was brought to prominence when the young sisters first set to sea on a family sailing trip. Tragically both sisters began to secrete poison, trapped in close proximity their human families health began to deteriorate and knowing they were responsible the sisters suffered outburst after outburst. Only after reaching their Apotheosis did their instinctual knowledge overcome human habit and the sisters swam away, it was already too late for their family. The first cousins to find the sisters were from the School of the Sun. It should come as no surprise that the sisters didn't like the idea of venerating the heritage that took their family from them and so a Taxon was called to introduce the sisters to their Tribe. They left members of the School of Clay hoping to regain some of the connection to humanity they so recently lost. Though the Clay School was the right choice it still failed to fulfil their needs. No matter who they studied with, or what they tried they were unable to just enjoy human contact as equals. They resolved that if they couldn't be a part of human society they would reveal themselves and exist in acceptance and symbiosis. The story would have ended here, as with so many other young Leviathans devoured by their family to keep the wrath of mankind from the tribe, if not for the events of their “coming out”. In the mist of a storm that felled power lines the sisters tried to call down lightning until repairs could be done (that they considered this helping is seen as a sign their minds were already cracking), the lighting did come down but into the sisters and it has remained there ever since. The peaceful symbiosis might seem to be working, the sisters both have jobs as living generators at a power-plant. With an eye on the profits management has been happy to make allowances for their psychological and supernatural needs. Yet in the shadows powerful players are watching, many covert the sisters' immunity to the Tribe's ancient weakness and many more fear that the semi secrecy is doomed to fail and seek to intervene. '''Appearance:''' The Lightning Sisters look like blond blue eyed angels after life spent a year beating them down. Emma walks with an untouchable air of confidence and direction tainted with paranoia and aggression, when she smiles her lips part to reveal sharp needle-like teeth. Suzy is pale with sunken eyes and slightly hollow cheeks, her eyes rarely rise from her feet and her voice from a whisper. When Transformed Emma is an enormous eel, crackling with electricity, large unblinking eyes and mud-brown armoured scales that reflect the light as though metallic. Suzy seems to sink further into herself, bones dissolve and flesh turns to water, her Apotheosis is a jellyfish, so transparent as to almost be an extension of the water rather than a living being in it's own right. '''Storytelling Hints:''' The Lightning Sisters have caused quite the stir in Tribal waters, they are probably better suited as the focus of a story than as drop in characters since they are likely to become the focus of tribal politics in the surrounding area. Under ordinary circumstances a Leviathan trying to come out the closet will be killed but the Sister's unique ability has forced a stalemate between those unwilling to lose the opportunity of electrical resistance, those who want them killed and the significantly larger group who're unwilling to risk attacking Cousins who casually wields their greatest weakness. How do the players fit into this? If the Cohort likes the idea of ending the ancient hostilities between man and the Tribe the Sisters could be a banner to rally around, admittedly their psychological state isn't the best but as written, if not dragged into any plots they're on the way up. Playing allies of the Sisters will place the Cohort in the centre of a massive web of intrigue as powerful Leviathans come from far and wide, alternatively it could be played as a Brawl of Cthulhu. Yes lots of powerful Leviathans are coming but electricity is on you're side. Storytellers who wish to increase the stakes may consider an entire Legion forming around the sisters and the promise of reconciliation with mankind, it wouldn't be the first time a Legion centred around an Evolution. '''Emma:''' Intelligence 2, Wits 2, Resolve 3, Strength 4, Dexterity 2, Stamina 2, Presence 3, Manipulation 2, Composure 1. '''Skills:''' Medicine 1,Occult 2, Science 1 (electricity), Athletics 3, Brawl 3 (grapple), Firearms 1, Stealth 2, Survival 2 (Ocean), Intimidation 3 (lightning as punctuation), Socialise 1 (with people in the know), Persuasion 1, Streetwise 1, Subterfuge 1. '''Strain:''' Nu <br> '''School:''' Clay <br> '''Sheol:''' 3 <br> '''Virtue:''' Fortitude <br> '''Vice:''' Wrath <br> '''Tranquillity:''' 4 (Suspicion [needle-like teeth], irrationality) <br> '''Defence:''' 2<br> '''Health:''' 7<br> '''Size:''' 5<br> '''Speed:''' 11<br> '''Initiative:''' 3 <br> '''Willpower:''' 4<br> '''Flaw:''' Avoidance (Activating The Toads Curse) '''Channels:''' Uncrowned Fisher King, Being of Primordial Water (Deep Battery 1, Crackling Rebuke 4), The Sky Cauldron (All-Weather Flesh 1, Lance of the Heavens 3), That Hideous Strength, Mortal Devouring Armoury (Gaping Maw 2), Flesh of the Progenitors, The Toads Curse (Master of the Curse 2). '''Other Merits:''' Resources 3, Status 2 (Power Plant), Allies 3 (Power Plant), Brawling Dodge 1, Muted Wake 1. '''Suzy:''' Intelligence 4, Wits 3, Resolve 1, Strength 2, Dexterity 3, Stamina 2, Presence 1, Manipulation 2, Composure 3. '''Skills:''' Academics 1, Computer 2, Occult 2, Science 3 (Electrical), Athletics 3, Firearms 4 (Lightning), Stealth 2, Survival 2 (Ocean), Animal Ken 1, Empathy 2, Subterfuge 1. '''Strain:''' Nu <br> '''School:''' Clay <br> '''Virtue:''' Faith <br> '''Vice:''' Gluttony <br> '''Sheol:''' 3 <br> '''Tranquillity:''' 4 (Anxiety) <br> '''Defence:''' 2<br> '''Health:''' 7<br> '''Size:''' 5<br> '''Speed:''' 11<br> '''Initiative:''' 8 <br> '''Willpower:''' 4<br> '''Flaw:''' Avoidance (Activating The Toads Curse) '''Channels:''' Uncrowned Fisher King, Being of Primordial Water (Deep Battery 1, Crackling Rebuke 4), The Sky Cauldron (All-Weather Flesh 1, Lance of the Heavens 3), Monogamous Host to All (Firearms), Stalker's Shifting Hide (Clouded Eye 3), The Toads Curse (Master of the Curse 2), Vigour of the Protean Kings. '''Other Merits:''' Resources 3, Status 2 (Power Plant), Allies 3 (Power Plant), Fast Reflexes 2, Danger Sense 2, Muted Wake 1. '''Enhanced Transformation:''' +2 to becoming more human. '''Unique Disruptions: ''' 5: Treating either humans or the Tribe as inherently superior to the other. 5: Creating a Beloved or Ahab, even accidentally. '''Unique Adaptations;''' '''Deep Battery''' (O, Being of Primordial Waters): At Depth 2 and below, the Leviathan's touch can provide electrical charge sufficient to power an electrical device of her Size or less. She must maintain contact to keep the device powered, and this contact will damage the device over the course of the scene – effectively inflicting electrical damage equal to the Leviathan's Sheol. Sufficiently hardened devices (Those with Durability greater than Sheol) take no Damage. '''Lance of the Heavens''' (OOO, The Sky Cauldron): In Depth 3 and below, the Leviathan may expend 1 Ichor to attack foes with bolts of conjured lightning, this requires a thunderstorm or large amounts of ambient electricity. The Leviathan rolls Intelligence + Firearms + Sheol, penalized by the target's Defense. This attack is electrical and therefore ignores most armor, and has a short range of (Leviathan's Sheol x 10) yards, a medium range of twice that, and a long range of four times the short range. It deals bashing damage and has the Stun property. A Leviathan with the Crackling Rebuke Evolution can use her own body as a source of electricity in Depth 6. '''Crackling Rebuke''' (OOOO, Being of Primordial Waters): At Depth 6, the smell of atmosphere surrounds the Leviathan, and sparks crackle between her fingertips and shoot out of her mouth when she speaks. At this point foes that strike the Leviathan unarmed or with a conductive weapon suffer bashing damage, one die per Sheol. This damage is electrical in nature. Those that grapple her suffer as though they were exposed to a constant current (World of Darkness, pg. 178). Unarmed attacks do electrical damage. The Sisters unique power is that they have overcome the Tribe's vulnerability to electricity. Against electrical Damage they are entirely immune to Bashing Damage and have Durability equal to their Sheol against Lethal Damage, in addition to any armour from Channels. Do not convert Bashing or Lethal damage to Aggravated. ====Rumours of the Sisters==== ''They went public and they're an open secret where they work. Want to know why they're not front page news? I heard that when they started looking for a job Marduk brought the entire plant! After all these years coming after us with lightning I think they're scared.'' ''Well I'm bummed, for a moment it looked like the girls had a chance, and if they had a chance we all did. But no, it turns out half the plant are Beloved, they're just smart enough to know what their goddesses want is for them to fake a life for the two. Pass me another drink.'' ''I was hanging out near the plant, I just wanted to see them. They're like an icon for how us and humans can get along, but get this. I recognised some of the people going in. They're Aunt Ramona Cult, you heard to the stories of her breeding programs? I don't want to be in the middle of Ramona and the Lightning sisters but that's just going too far. They're family, they're just kids!''
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