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Notes from Freedom City setting for Man'O War
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==ULTIMA THULE== The ancient Scandinavians had a legend of an “island at the edge of the world” called Ultima Thule. Like many legends in the World of Freedom, this one holds a grain of truth. High above the Arctic Circle, hidden deep beneath the polar icecap, is the fabulous city of Ultima Thule, the Hyperborea of legend. Thousands of years ago, the experiments of the alien Preservers created an advanced offshoot of humanity. Some of these people founded a colony in the North Atlantic, later an outpost of Atlantis. During the final days of the war between Atlantis and the Serpent Empire of Lemuria, an experiment involving cosmic forces devastated the original island home of the Ultima. However, the survivors of the experiment were endowed with cosmic energy manipulating powers and fantastically extended lifespans. Despite their efforts to prevent it, Atlantis continued to pursue the study of cosmic forces and unleashed its own destruction. The cosmically empowered survivors went far to the north, beyond any human habitation, where they founded the hidden city of Ultima Thule, the center of a domain some called Hyperborea. There they retired in contemplation and study, living apart from humanity while keeping watch for signs of the return of the Serpent People and their minions. Most Ultima devoted their immortal lives to the pursuit of particular areas of interest, from arts and athletics to science and scholarship. Few humans knew anything other than legends of the fantastic Ultima Thule. The immortal Daedalus visited the city during his travels, and spent many years among the Ultima, but eventually resumed his wandering. No other outsider visited Ultima Thule until the 20th century, when contact between the Ultima and the outside world changed the course of history. Members of the German Thule Society, an occult organization devoted to discovering the “root elements” of Aryan culture, discovered the location of Ultima Thule and visited the city. Among them was Wilhelm Kantor, an initiate of the Society, and reincarnation of the Egyptian sorcerer Tan-Aktor (see Overshadow in Chapter 6). Although the Ultima agreed they were likely the source of legends about a superhuman “Aryan” root race, they had no interest in Nazi ideology about a “master race.” The Ultima decided to wipe the humans’ memories of their city and let them go. However, one Ultiman, Kal-Zed, was intrigued by the possibility of guiding humanity, so he secretly contacted the Nazis. Kal-Zed became der Übermensch, champion of the Nazi ideal. Neither the German High Command nor the rest of the world knew he was actually an Ultiman, and his race chose not to reveal their existence (after a long and bitter debate), but exiled Kal-Zed and washed their hands of the matter. Übermensch suffered defeats at the hands of Centurion and the Liberty League. He fled Germany before it finally surrendered to the Allies. Kal-Zed eventually abandoned the Nazi ideology but remained a steadfast foe of the Centurion as Superior (see Chapter 6 for more information). Centurion and other heroes eventually made contact with the Ultima, although their existence remains secret from the rest of the world. The immortals of Ultima Thule continue to safeguard the world from their ancient enemies, the Serpent People and their ilk, and to walk in human guise among mortals, but otherwise remain in their splendid isolation. '''ULTIMAN TEMPLATE''' The Ultima—also known as Hyperboreans—are an advanced, cosmically empowered offshoot of humanity. Cosmic energy they call vril enhances their life force, making them virtually immortal, and giving them various energymanipulating powers. Ultima are super-strong (able to lift 12 tons on average) and have incredible constitutions. They have considerable resistance to harm and, given time, can recover from virtually any injury. They have low-level telepathic abilities, allowing them to communicate in any spoken language.
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