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SoF Exalted/Anima Effects
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==Alchemicals== The Alchemical Exalted are the Exalted native to the machine world of Autochthonia. Their powers are granted to them by the Primordial Autochthon. They are champions of industry and technology. The Alchemical Exalted have artificial bodies composed of the various Magical Metals, from which they derive their Castes. '''Orichalcum Caste Anima Effect''' ''Imbue Weapon'' '''Sample Power Aspects''': '''Base AP Cost''': 3 '''Activation''': Fate Point '''Activation Time''': Simple Action '''Duration''': Scene '''Modifiers''': Damage-only (-1), Triggers Anima Banner (-1) '''Total Cost''': 1AP '''Requires a Power Source''' When activated, you gain a persistent Aspect which can be invoked to add +2WR to any weapons wielded by you. See page 139 of the SoF rulebook for more information. '''Moonsilver Caste Anima Effect''' ''Enhanced Reflexes'' '''Sample Power Aspects''': '''Base AP Cost''': 3 '''Activation''': Fate Point '''Activation Time''': Free Action '''Modifiers''': Triggers Anima Banner (-1) '''Total Cost''': 2AP You gain the persistent Aspect ''Enhanced Reflexes(P)''. You may also roll your Agility to defend against ranged attacks from bows and firewands. See page 130 of the SoF rulebook for more information. '''Jade Caste Anima Effect''' ''[[SoF_Exalted/New_Advantages#Enhanced_Endurance |Enhanced Endurance]]'' '''Sample Power Aspect''': Iron Constitution Technique '''Base AP Cost''': 2AP '''Activation''': Fate Point '''Activation Time''': Free Action '''Duration''': Scene '''Modifiers''': Triggers Anima Banner (-1) '''Requires a Power Source''' '''Total Cost''': 1AP You gain the ability to become inhumanly durable, gaining the Aspect ''Enhanced Endurance'' when this power is activated, as well as adding +2 Stress boxes and +3 to other Endurance rolls. '''Starmetal Caste Anima Effect''' ''Imbue Weapon'' '''Sample Power Aspects''': '''Base AP Cost''': 3 '''Activation''': Fate Point '''Activation Time''': Simple Action '''Duration''': Scene '''Modifiers''': Triggers Anima Banner (-1) '''Total Cost''': 2AP '''Requires a Power Source''' When activated, you gain a persistent Aspect which may be invoked on rolls to hit and initiative. See page 139 of the SoF rulebook for more information. '''Soulsteel Caste Anima Effect''' ''Awe'' '''Sample Power Aspect:''' '''Base AP Cost''': 2 '''Activation''': Fate Point '''Activation Time''': Free Action '''Duration''': Scene '''Modifiers''': Triggers Anima Banner (-1) '''Total AP Cost''': 1 '''Requires a Power Source and Affinity Ability''' When activated, you gain the persistent Aspect ''Aura of Dread(P)'', which can be used to elicit fear. See page 118 of the SoF rulebook for more information. '''Adamant Caste Anima Effect''' ''Awe'' '''Sample Power Aspect''': '''Base AP Cost''': 2 '''Activation''': Fate Point '''Activation Time''': Free Action '''Duration''': Scene '''Modifiers''': Triggers Anima Banner (-1) '''Total AP Cost''': 1 '''Requires a Power Source and Affinity Ability''' When triggered, you gain the persistent Aspect ''Aura of Secrecy(P)'', which can be invoked to make people forget you. See page 118 of the SoF rulebook for more information.
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