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Ten Hidden Orbs:Islesi Danaea
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== Divine Gifts == {| class="wikitable" ! Gift ! Word ! Effect |- | Body of Water | Sea | Natural armor class is 3 and immune to poisons. Can apply a poison by touch if previously swallowed or been struck by a dose,thus ejecting the toxin. This AC isn't improved by shields or armor. |- | Effort of the Word | Sea | +1 effort; sacrificed for cybernetics |- | Banner of Passion | Passion | Commit Effort. All NPCs who are lesser foes within earshot or sight are suffused with a powerful emotion of your choice, directed at the object of your choosing. Worthy foes get a Spirit saving throw each round to throw it off. This emotion will make them act to the limits of their character and will last at least a day after the effort is reclaimed. |- | Follow the Threads | Passion | You may study a target for one action to identify the half-dozen people most emotionally significant to them, learning their appearance, the name the target knows them as, and a few words of description of the bond between them. Lesser foes cannot resist this, while worthy foes can save versus Spirit to maintain their secrets. |- | Fists of Black Iron | Might | Constant. All 1-handed weapons do 1d10, two-handed or both hands used unarmed do 1d12. Counts as magical attacks. |- | Stronger Than You | Might | The Godbound always wins contests of strength and grapples. If two Godbound with this gift struggle, the test is resolved normally. As an action, the Godbound can confer the benefits of this gift on an ally for one contest or action. |}
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