Editing
The Tiger is Out: Other Factions
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=No Direct Relationship= ==Billhooks== * ''Tier'': 2 * ''Relationship:'' 0 * ''Summary:'' A tough gang of thugs who prefer hatchets, meat hooks, and pole arms. * ''Notes:''Like the Tygers and the Grinders, they make their home in the Docks. ==Cabbies== * ''Tier'': 2 * ''Relationship:'' 0 * ''Summary:'' The public coach operators. They also breed the large Akorosian goats used to pull the carriages. An impressive gossip network. * ''Notes:''None ==The Church of the Ecstasy of the Flesh== * ''Tier'': 4 * ''Relationship:'' 0 * ''Summary:'' The “state religion,” if there is such a thing. They honor the life of the body and abhor the corrupted spirit world. Essentially a secret society. * ''Notes:''None ==The City Council== * ''Tier'': 5 * ''Relationship:'' 0 * ''Summary:'' The elite noble rulers of the city government * ''Notes:''None ==The Crows== * ''Tier'': 2 * ''Relationship:'' 0 * ''Summary:'' An old gang with new leadership. Known for running illegal games of chance and extortion rackets. * ''Notes:''None ==The Deathland Scavengers== * ''Tier'': 2 * ''Relationship:'' 0 * ''Summary:'' Convicts from Ironhook and desperate freelancers who roam the wasteland beyond the lightning barriers. * ''Notes:'' None ==The Dimmer Sisters== * ''Tier'': 2 * ''Relationship:'' 0 * ''Summary:'' Housebound recluses with an occult reputation. * ''Notes:'' None ==The Dockers== * ''Tier'': 3 * ''Relationship:'' 0 * ''Summary:'' The hard-bitten laborers who work the docks. * ''Notes:''None ==The Fog Hounds== * ''Tier'': 1 * ''Relationship:'' 0 * ''Summary:'' A crew of rough smugglers looking for a patron. * ''Notes:''None ==The Foundation== * ''Tier'': 4 * ''Relationship:'' 0 * ''Summary:'' The powerful ancient order of architects and builders. Many of their enemies have disappeared behind the brick and mortar of Doskvol. * ''Notes:''None ==The Gondoliers== * ''Tier'': 3 * ''Relationship:'' 0 * ''Summary:'' The guild of canal boat operators. Venerated by ancient tradition. Said to know occult secrets (many things are submerged in the Dusk) * ''Notes:''None ==The Gray CLoaks== * ''Tier'': 2 * ''Relationship:'' 0 * ''Summary:'' Former Bluecoats who turned to crime. * ''Notes:''None ==The Hive== * ''Tier'': 4 * ''Relationship:'' -2 * ''Summary:'' A guild of merchants who secretly trade in contraband. Named for their symbol, a golden bee. * ''Notes:''None ==The Imperial Military== * ''Tier'': 6 * ''Relationship:'' 0 * ''Summary:'' The armed forces of the Imperium stationed in Doskvol. Garrisons are posted at Gaddoc Rail Station, aboard the naval destroyer Paragon, and at the Lord Governor's stronghold (about 250 troops in total). * ''Notes:''None ==The Inspectors== * ''Tier'': 3 * ''Relationship:'' 0 * ''Summary:'' The criminal investigators of the City Watch. They have a reputation for ethics and integrity (no one likes them). They present evidence for prosecutions to the city magistrates. * ''Notes:''None ==Ironhook Prison== * ''Tier'': 4 * ''Relationship:'' 0 * ''Summary:'' Where many scoundrels spend the bulk of their lives. Several criminal organizations are run by convicts inside its walls. * ''Notes:''Mr Bottles was just released from here. ==Leviathan Hunters== * ''Tier'': 5 * ''Relationship:'' 0 * ''Summary:'' The daring captains and crews that grapple with titanic demons of the Void Sea to drain their blood for processing into electroplasm. * ''Notes:''None ==The Lost== * ''Tier'': 1 * ''Relationship:'' 0 * ''Summary:'' A group of street-toughs and ex-soldiers dedicated to protecting the downtrodden and the hopeless. * ''Notes:''None ==The Path of Echoes== * ''Tier'': 3 * ''Relationship:'' 0 * ''Summary:'' A mystery cult that borders on open rebellion against spirit laws. They revere the ancients, and seek to gain knowledge from the past— including consorting with ghosts. * ''Notes:''None ==The Red Sashes== * ''Tier'': 2 * ''Relationship:'' 0 * ''Summary:'' Originally an Iruvian school of swordsmanship, expanded into criminal endeavors. * ''Notes:''At war with the Lampblacks. ==Sailors== * ''Tier'': 3 * ''Relationship:'' 0 * ''Summary:'' The captains and crews for merchant and Imperial Navy ships. * ''Notes:''None ==The Silver Nails== * ''Tier'': 3 * ''Relationship:'' 0 * ''Summary:'' A company of Severosi mercenaries turned to crime when the war for Skovlan Unity ended. Renowned ghost killers. * ''Notes:''None ==The Sparkwrights== * ''Tier'': 4 * ''Relationship:'' 0 * ''Summary:'' The engineers who maintain the lightning barriers. Also pioneers of new technology, often indulging in dangerous research. * ''Notes:''None ==The Spirit Wardens== * ''Tier'': 4 * ''Relationship:'' 0 * ''Summary:'' The bronze-masked hunters who destroy rogue spirits. Also run Bellweather Crematorium and research artifacts scavenged in the deathlands. Membership is secret. * ''Notes:''None ==Ulf Ironborn== * ''Tier'': 1 * ''Relationship:'' 0 * ''Summary:'' A brutal Skovlander, newly arrived in Doskvol, fighting everyone for turf. * ''Notes:''None ==The Unseen== * ''Tier'': 4 * ''Relationship:'' 0 * ''Summary:'' An insidious criminal enterprise with secret membership. Thought to pull the strings of the entire underworld. * ''Notes:''None ==The Wraiths== * ''Tier'': 2 * ''Relationship:'' 0 * ''Summary:'' A mysterious crew of masked thieves and spies. * ''Notes:''None
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information