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==Healing (p105)== Natural healing is equal to half your level in hp per day. If this is less than 1hp, then you take a number of days equal to that fraction to recover one hp. This is halved if a character is Bloodied (once you are above Β½ maximum you return to the normal rate). This is doubled if under the care of someone with the Healing Proficiency. Furthermore, for every week of complete rest (no major exertion such as combat, running, swimming and so on), you recover an additional amount of hit points equal to your Con bonus. Note that the healing times required to return to 1hp from the Mortal Wounds table still apply. ''Design note: Dual-pronged change here. One turning hit points into actual measure of health - though you aren't meaningfully injured until you get to 0, and improving natural healing rates unless you've dropped into incapacitated.''
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