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====Demon, Dretch==== Small Outsider (Chaotic, Extraplanar, Evil); CR 2; HD 2d8+[[8]]; '''hp [[17]]''' '''Init''' +0; '''Spd''' 20 ft.; '''Space/Reach''' 5 ft./5 ft.; '''AC''' 16 (+1 size, +5 natural), touch 11, flat-footed 16; Base Atk +2; Grp +[[1]] '''Atk''' Claw +[[6]] melee (1d6+[[3]]); '''Full Atk''' 2 claws +[[6]] melee (1d6+[[3]]) and bite +[[4]] melee (1d4+[[2]]) '''SA''' Spell-like abilities, summon demon; '''SQ''' Damage reduction 5/cold iron or good, darkvision 60 ft., immunity to electricity and poison, resistance to acid 10, cold 10, and fire 10, telepathy 100 ft.; '''AL''' CE; SV '''Fort +[[7]], Ref +3, Will +3'''; [[Str 16]], Dex 10, [[Con 18]], Int 5, Wis 11, Cha 11 '''Skills:''' Hide +9, Listen +5, Move Silently +5, Spot +5, Search +2, Survival +0 (+2 following tracks) '''Feats:''' Multiattack '''Spell-Like Abilities():''' 1/day-scare (DC 12), stinking cloud (DC 13). Caster level 2nd. The save DCs are Charisma-based. '''Summon(Sp):''' Once per day a dretch can attempt to summon another dretch with a 35% chance of success. This ability is the equivalent of a 1st-level spell. '''Telepathy(Su):''' Dretches can communicate telepathically with creatures within 100 feet that speak Abyssal. '''Outsider Traits:''' Dretches have darkvision (60-foot range). They cannot be raised or resurrected (though a wish or miracle spell can restore life).
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