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====Demon, Nashrou==== Large outsider (chaotic, evil, extra planar); CR 2; HD 4d8+[[32]]; '''hp [[50]]''' '''Init''' +6; '''Spd''' 50 ft. '''Space/Reach''' 10 ft./ 10 ft; '''AC''' 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13; Base Atk +4; Grp +[[12]] '''Atk''' Gore +[[7]] melee (1d8+[[4]]) or Claw +[[5]] melee (1d6+[[3]]); '''Full Atk''' 2 Gores +[[7]] melee (1d8+[[4]]) and 2 Claws +[[5]] melee (1d6+[[3]]) '''SA''' – '''SQ''' DR 5/cold iron or good, scent; vulnerability to criticals; '''AL''' CE; SV '''Fort +[[12]], Ref +6, Will +4'''; [[Str 19]], Dex 14, [[Con 26]], Int 2, Wis 11, Cha 8 '''Feats:''' Improved Initiative, Multiattack '''SkiIls: ''' Jump +[[19]], Listen +7. Spot +7, Survival +[[9]] '''Vulnerability to Criticals (Ex):''' A Nashrou has a unique weakness that can allow a clever or lucky opponent to slay it in a single blow. A successful critical hit instantly reduces the creature to -10 hit points; no saving throw or damage reduction applies. The attack must deal sufficient damage to overcome the Nashrou’s damage reduction. '''Outsider Traits:''' Nashrou have darkvision (60-foot range). They cannot be raised or resurrected (though a wish or miracle spell can restore life).
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