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==1st-Level Frenzies== ===Blood Frenzy=== Recharge 16+ after battle<br> '''Effect''': While under the effect of this Frenzy, you gain temporary hit points equal to your Tempo Rating whenever you hit an enemy.<br> ''Burn Out β Blood Spatter'':<br> Melee Attack<br> '''Target''': 1 engaged enemy<br> '''Attack''': Strength + Level vs AC<br> '''Hit''': Weapon Damage + Strength and you may immediately use a Recovery.<br> '''Miss''': Half damage<br> ''Adventurer Feat'': Blood Spatter also inflicts ongoing damage equal to your level (save ends).<br> ''Champion Feat'': Blood Frenzy now gives temporary hit points equal to twice your Tempo Rating on hit.<br> ''Epic Feat'': Blood Frenzy now gives temporary hit points equal to three times your Tempo Rating on hit.<br> ===Claws of the Fury=== Recharge 12+ after battle<br> '''Effect''': While under the effect of this Frenzy, you may reroll a missed melee basic attack once per turn. If you are dual-wielding, gain an additional +2 bonus to hit on the reroll.<br> ''Burn Out β Threshing Talons'':<br> Melee Attack<br> '''Target''': 1 engaged enemy<br> '''Attack''': Strength + Level vs AC<br> '''Hit''': Weapon Damage<br> '''Miss''': β<br> '''Special''': If you hit with Threshing Talons, you may make another Threshing Talons attack against the same target. Repeated hits can mean a continual chain of attacks, to a maximum of current Tempo Rating bonus attacks. If the original target dies, any further bonus attacks are wasted.<br> ''Adventurer Feat'': The Recharge for Claws of the Fury is reduced to 10+.<br> ''Champion Feat'': If the original target of Threshing Talons dies, you may now continue your attacks against another engaged enemy.<br> ===Enduring Hatred=== Recharge 12+ after battle<br> '''Effect''': While under the effect of this Frenzy, you gain an additional +1 to AC and PD.<br> ''Burn Out β Undying Hatred'':<br> Quick Action<br> '''Special''': Until the beginning of your next turn, you gain Resistance (Physical) 16+ against a number of attacks equal to current Tempo Rating.<br> ''Adventurer Feat'': The Recharge for Enduring Hatred is reduced to 10+.<br> ''Champion Feat'': Choose one elemental damage type from cold, fire, lightning or thunder; Undying Hatred also provides Resistance 16+ against that damage type.<br> ===Rage of the Reaver=== Recharge 16+ after battle<br> '''Effect''': While under the effect of this Frenzy, your basic melee attacks target 1d2 engaged enemies rather than just 1.<br> Burn Out β Bane of Armies:<br> Melee Attack<br> '''Target''': Tempo Rating engaged enemies<br> '''Attack''': Strength + Level vs AC<br> '''Hit''': Weapon Damage<br> '''Miss''': Half Damage<br> '''Special''': Gain a bonus equal to Tempo Rating to the attack and damage rolls against mooks.<br> ''Epic Feat'': Your basic melee attacks while in this Frenzy target 1d3 engaged enemies rather than 1d2.<br> ===Wolf's Frenzied Hunt=== Recharge 16+ after battle<br> '''Effect''': While under the effect of this Frenzy, you gain a +2 bonus to attack rolls when attacking any enemy who is also engaged with one of your allies.<br> ''Burn Out β Weaken the Prey'':<br> Melee Attack<br> '''Target''': 1 engaged enemy<br> '''Attack''': Strength + Level vs PD<br> '''Hit''': Ongoing damage equal to twice your Strength (triple at Champion, quadruple at Epic), save ends.<br> '''Miss''': β<br> '''Special''': All your allies gain a bonus equal to Tempo Rating to the first of their attacks against the target before the beginning of your next turn.<br> ===War-Dance of Smouldering Embers=== Recharge 16+ after battle<br> '''Effect''': While under the effect of this Frenzy, your basic melee attacks inflict an additional 1d4 fire damage (1d6 at Champion, 1d8 at Epic).<br> ''Burn Out β Blazing Roar of Rage''<br> Close-Quarters Spell<br> '''Target''': 1d4 nearby enemies in a group<br> '''Attack''': Wisdom + Level vs PD<br> Hit: Tempo Rating x 1d6 fire damage<br> '''Miss''': Half damage<br> 3rd level: Tempo Rating x 1d8<br> 5th level: Tempo Rating x 1d10<br> 7th level: Tempo Rating x 2d6<br> 9th level: Tempo Rating x 3d6<br> ''Champion Feat'': Blazing Roar of Rage now targets 2d4 enemies in a group.<br>
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