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Age Of Dragons: Challenge Resolution
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==4. Select Action Type== An ''Action'' is something that the character with the Initiative actively does, to seek to affect the course of the Challenge in some way. This is an admittedly vague description, but the Challenge system is by its nature abstract, so GMs and players can be flexible and creative! When the player declares his characters action (or the GM declares his NPCs' actions) he describes in full what he is trying to achieve, adding roleplaying flourish if he wishes. The below list of action types are suggested as guidance and suggestions that will cover the majority of conflict actions that a character might engage in, but the list is not intended to be exhaustive, and GMs and players should be open minded to making up new rules on the fly for actions not covered here... As with conflicts: * '''All actions must be supported by the narrative, by described actions, and by the characters capabilities.''' The below actions are common ones during challenges: ===Attempt=== This is the default option during in a challenge, representing an attempt by the character to work towards or complete the challenge. A successful ''Attempt'' reduces the target challenge's ''Complexity'' by an amount equal to the ''Power'' rating of the action. If this would reduce the ''Complexity'' to zero or less, then the Challenge is completed successfully. Also, Escape is sometimes easier or harder than default - see '''Difficulty Modifiers''' below. ===Apply Modifier=== A '''modifier''' is an action that increases or decreases a stat in the challenge, for example, increasing your Technique, or decreasing the challenge Difficulty. A successful modifier changes the target number by an amount equal to the ''Power'' rating of the buff action. Note that modifiers normally require some sort of special effect to achieve (such as magic or a specialised technique) and have an effect that lasts until the end of the ''Challenge'', though the GM may waive the requirement with smart tactics or shorten the duration if he feels it is too powerful. Also, a modifier tends to apply to only a thematically linked group of actions. Examples of ''Modifier'' actions in different contexts might include: * '''In a ''Physical'' challenge to break down a wall:''' Using magic to enhance physical strength, and so increase the ''Effect'' of future attempts at the challenge. * '''In an ''Arcane'' ritual casting:''' Using your knowledge of esoteric ingredients to select the perfect ritual components, and so increase the the ''Technique'' of future attempts at the challenge. <br><br>
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