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=='''The King’s Laws'''== ''Acts Punishable by Hanging:'' '''Treason''' ~ the act against the King’s interest or the interest of his sworn barons and knights '''Trespass''' ~ the act of straying inside the boundaries of the King’s Wood or Tintagel, the Realm of the King, except on invitation of the King ''Acts Punishable by Burning:'' '''Blasphemy''' ~ speaking against the teachings and wisdom of the Church of St. Micael '''Sacrilege''' ~ performing witchcraft or curses in the manner of demons or sorcerers ''Acts Punishable by Confinement:'' Murder of a villager or freeholder without provocation Theft of belongings or provisions ''Acts Punishable by Fine:'' Injury of a villager or freeholder without provocation Plowing, planting, or harvesting out of turn or space Failing to attend Sunday Mass Leaving their lord’s village without permission or settlement The application and adherence to these laws varies wildly from place to place. In general, the laws are more strictly enforced in Sand, where infraction of these laws is also greater. When someone has broken the King’s Law, guilt and punishment is decided in the lord’s ''Hallmote''. The accused must defend him or herself before the lord and a council of villagers. For someone found guilty of treason, he or she may avoid hanging in two ways: by claiming “benefit of clergy” and joining the church of St. Micael as a cleric; or, by claiming “sanctuary” and remaining within a church, yard, or altar of St Micael for forty days, after which time he or she may be branded as a traitor and exiled from the shores of Tintovantum. [http://wiki.rpg.net/index.php/Anan:System_and_Style On to System and Style]
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