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Enginseer-Prime Quintus Aureleus
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== Equipment == === Bionics === * '''Baleful Eye (Common):''' A green archeotech cybernetic eye, supported by a golden cogwheel plate embedded into the skin surrounding the socket. Fires a potent, if short-ranged, laser. ** ''Range 10m, Rate of Fire S/2/-, Damage 1d10+4E, Penetration 7, Clip 40'' * '''Cybernetic Senses (Smell):''' Chemical sensors on the top of Quintus' facemask allow for a keep detection of odors that might signify burning machinery or organic presence. ** ''Gain Heightened Senses (Smell) and +20 to Tests to resist attacks on the sense of smell.'' * '''Cortex Implants (Good):''' A brain augmentation system the likes of which is seldom seen. Marked by electrum circuits that are set flush with Quintus' skin. ** ''Grants Unnatural Intelligence (x2) and acts as a cogitator system'' * '''MIU Implant (Good):''' A system for interfacing directly with machines. Touch-sensitive and aether-communications ports rest on the palms, and a pair of silver plugs rest beneath the shoulders on the chest. ** ''Gain +10 to Tech-Use, Pilot, Drive, Logic, Inquiry and Ballistic Skill Tests, as well as to communicate with machine spirits. Can share senses of cyber-familiars.'' * '''Augur Array (Good):''' Implanted full auspex system. Almost completely unobtrusive, aside from two nodules that rest behind Quintus' ears. ** ''Range 50m, +20 to Awareness Tests, make Tech-Use to detect biosigns and the like, allows rerolls for all Perception-based Tests that use it.'' * '''Medicae Mechadendrite (Good):''' A tentacle-arm with built-in equipment for medical procedures. Mounted to the left shoulder-blade and arches over the back. ** ''+10 to medicae/interrogation tests, six injectors that can hold drugs, staunch Blood Loss with a Half Action, Limb Amputation is Challenging, improvised weapon.'' * '''Optical Mechadendrite (Good):''' A slim tentacle-arm with built-in optics. Mounted to the cyber-mantle below the neck on Quintus' back. ** ''+10 to vision-based Perception Tests (+20 at night), counts as a telescopic sight, no darkness penalties, equipped with a light that can change color at whim.'' * '''Utility Mechadendrite (Good):''' A tentacle-arm with built-in equipment for technical procedures. Mounted to the right shoulder-blade and arches over the back. ** ''+10 to tech-use tests, six injectors that hold sacred machine oil, mono knife with Defensive trait.'' ** '' a tubed censor that blows smoke over repairs and can choke in melee combat (-5 to WS, 2m radius, half action), if active +10 to Perception Tests to detect Quintus through smell'' === Armour, Weapons & Vehicles === * '''Power Axe, Mezoa-Pattern (Good):''' ** ''Melee, Damage 1d10+7 E, Penetration 7, Power Field, Unbalanced, 6kg, +5 to Weapon Skill Tests (6 kg)''<br> * '''Storm Bolter (Common):''' ** ''Basic, Range 90m, RoF S/2/4, Damage 1d10+5 X, Penetration 4, Clip 60, Reload Full, Storm, Tearing (9 kg)''<br> * '''Dragon Scale Armour (Common):''' A combination between power armour and scaly clothing, this platinum-and-gold marvel is constantly worn (except when cleaning) by Quintus. ** ''Locations All, Armour Points 8, includes visor and respirator, +10 to Strength Characteristic, powered by Potentia Coil (20 kg)''<br> * '''Power Board (Common):''' A new and treasured possession, given to him by Boris after the opening of the Yaztromov data-tomb. ** ''Requires the Pilot (Personal) skill. Gives the Flier (15) trait.'' === Servitors === * '''B0M (Servo-Skull Familiar):''' ** WS 15, BS 15, S 10, T 20, Ag 30, Int 15, Per 35, WP 20, Fel --, Wounds 4, Armour 2<br> ** Awareness +10, Concealment +10, Dodge, Silent Move +10, Demolition +20<br> ** Fearless, Dark Sight, Flier 6, Machine (2), Size (Puny)<br> ** Built-in vox, built-in cogitator, auspex, hand flamer (Range 10m, RoF S/-/-, Damage 1d10+4 E, Penetration 2, Clip 2, Reload 2 Full, Flame) * '''K3Y (Servo-Skull Familiar):''' ** WS 15, BS 15, S 10, T 20, Ag 30, Int 15, Per 35, WP 20, Fel --, Wounds 4, Armour 2<br> ** Awareness +10, Concealment +10, Dodge, Silent Move +10, Security +20<br> ** Fearless, Dark Sight, Flier 6, Machine (2), Size (Puny)<br> ** Built-in vox, built-in cogitator, multikey, laspistol () === Chemicals === * '''Injector:''' Can hold a single dose of a drug (holds a dose of Spur)<br> * '''Sacred Machine Oil:''' If applied to a weapon, becomes immune to Jamming for a number of shots equal to its clip size or immediately unjams the weapon<br> * '''Spur:''' Lasts 2d10 minutes, cannot be Stunned and takes no Fatigue for the duration, afterwards -20 Toughness and Agility Tests for an hour and a Fatigue for every two prevented. More than 5 times/week can cause addiction<br> === Other === * Void Suit<br> * Combi-Tool<br> * Data-Slate<br> * Micro-Bead<br> * Multi-Key<br>
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