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Exploring the Halls of Arden Vul: WWN chargen
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=Arden Vul Context for WWN Content= If it's in ''Worlds Without Number'' (Free or Deluxe edition) or the ''Atlas of the Latter Earth'' (ALE), it's generally material appropriate for the game. In order to flesh out the world of Arden Vul (Magae) with the world of WWN, I am categorizing some of the content from WWN and ALE. These assignations are not final, and are absolutely negotiable. If there's something you're interested in playing that doesn't otherwise fit, let me know. WWN has a system for modifying and customizing equipment built around the Craft skill. ALE has a system for 'mundane' alchemy. It would be nice to see either/both in play. ==Notes on Classes== ====WWN - Free==== *''High Mages'' are products of the Archontean Collegia system (which is open to Archonteans and their subjects) and the following collegia are primarily High Mages: Order of Thoth, Imperial Academy, Collegium of Macrina, Order of the Fifth Circle. *''Elementalists'' can be found within the Thorcinga, Wiskinga, People of Stone, and Sylvari. Amongst Archonteans, the Collegium of Cinders are primarily Elementalists. *''Healers'' appear in all cultures, but are not part of the Archontean Collegia system. *''Necromancers'' are found within the People of Stone and in the Archontean New School of Arcane Might. *''The Vowed'' are a tradition of the Wiskinga and People of Stone, though each culture has their own pathway into those mysteries. ====WWN - Deluxe==== *The arts of the ''Adunic Invoker'' are Thorcin, though the Archontean New School of Arcane Might has been making inroads to its secrets through questionable means. *''Skinshifters'' are found amongst the Sylvari and goblins, including some Imperial Goblins. *The ''Kistian Duelist'' is an Archontean tradition. Many claim their right of entry to the Imperial Academy arcane college. *''Beastmasters'' are generally Sylvari, though some Thorcinga and Wiskinga have similar traditions. *''Blood Priests'' are tied to the worship of The Twelve, the old gods of the ancient Archontean Empire, and have found their way into some of the churches of The Ten. Worship of the Thorcin and Wiskin pantheons is not so martial. *''Thought Noble'' is another name for the Sortians, the renegade arcanists who instigated the collapse of the original Archontean Empire ====Atlas of the Latter Earth==== *''The Accursed'' tend to be associated with religious orders, but might be Archontean, Thorcin, or Wiskin *''Bards'' can be found in most cultures, but have particularly strong traditions amongst the Thorcinga, Wiskinga, Imperial Goblins, and Grain Islands halflings *''Mageslayers'' are found amongst the Thorcinga, Wiskinga, People of Stone, and the Archontean New School of Arcane Might ==New Foci (ALE)== Maqqatban Knight Foci are available, but have cultural restrictions (again, this is negotiable): *Archontean styles: All Directions Edge, One Point Strike, Righteous Iron *People of Stone style: Wrathful Mountain *Sylvari style: Catalytic Soul *Thorcinga styles: Pyre of Heaven, World Tree Lance *Wiskinga style: Ghost Archer Amundi Godblood Foci are available, and anyone from any culture may take them. However, some of them are relatively common among certain cultures: *Imperial Goblins often have Master Tracker, Night Walker, and/or Pack Beast *Sylvari often have Master Tracker, Walk Like Wind, and/or Wildtongue *Arcane Secret Foci are available, and have no restrictions. However, some Foci are tied more to certain cultures: *Nagadi Hemomancy is a common technique of Thorcinga practitioners. Few Archonteans practice it. Old Empire Sigilsm is a common technique amongst those trained in the Archontean collegia. Vothite Mind-Sorcery is a little known technique attributed to the renegade Sothians.
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