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== '''Place:''' Elysium == '''Qualities:''' ''The veils are thin here'' ''Sometimes, the best neighbors are the ones you can’t see'' ''Do not call up what you cannot put down'' '''Description:''' A few hours drive outside North Fairland is what at first glance appears to be just another shabby, slowly dying small town. A second glance would reveal many, many more psychics and fortunetellers than you would expect, drawing on a wider range of mystic traditions than you’ll find in most cities. And you’ve never heard of the denomination of the church on the corner… Of course, if you look at the town with just the right kind of eyes, well, you’ll likely either run screaming or want to settle down. Then the folks of Elysium will welcome you, the same way they’ve been welcoming newcomers since it was founded by Spiritualist mediums in the early 19th century. They’ll introduce you to the neighbors, living, dead, and none of the above. And they’ll tell you which neighbors you ''don’t'' want to talk to. Every town has its troublemakers. '''People:''' '''Mabel and Mavis Blood''' Mabel and Mavis Blood, twin sisters and mediums, have been watching over the boundary between Elysium and the Other Side since they died at the same tick of the clock in 1871 and chose to relieve the previous guardian of his duty. They can keep out ordinary spirits and demons, although a few will always slip through, but greater powers can push them aside, and they’re helpless if a spirit is summoned by one among the living. When that happens, they can enter the dreams of the living to pass on warnings and information, appearing as tall, elderly women in severe black Victorian dresses and solid black eyes. They will attempt to frighten off dangerous meddlers in the spirit world, but with potential allies they can be friendly, even chatty. Which is more unsettling is an exercise for the reader. '''Qualities''' Guardians at the Gate I’ll See You in Your Dreams Friendly Ghosts
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