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Joshua Pawlicki's Explanation of How It Works
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===''Thrusters''=== There's a really huge problem with running thrusters damaged. Yeah, you can manage to reconfigure a rocket to swivel in another direction to offset some damage on the side, but if you lose something while in ramjet mode, or worse, scramjet, pressure will start to shoot out of the rupture and severely alter your flight path. Worse, if the pod is not attached well enough (highly likely), it may detach from the boat and go on its own merry way for a bit. Why this is a bad thing is only too obvious. Turbines, if active when damaged, tend to fly apart because of the fast-rotating pieces of sharp metal and send shrapnel everywhere. Generally taking a hit to the thrusters is only something that can be done without severe effects in space, although that makes repair trickier. Alternatively, if a thruster merely shuts down (stops pumping fuel or stops turning in turbine mode) it can be difficult to fly with, but not nearly as dangerous as a ruptured pod. <br><br>
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