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Kingdoms: Overview of the Game System
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===Summer - Season of War=== Next comes Summer, the Season of War. During this season the courts assemble their armies and launch them on '''Summer Campaigns'''. A ''Summer Campaign'' always consists of one '''Attack Commander''' (any back row piece, but usually a queen or knight) and an '''Attack Army''' (consisting of at least one Pawn). A Court can launch multiple ''Summer Campaigns'' in one year, but each uses a separate Attack Commander and its own Army. When the ''Summer Campaigns'' are revealed, the Courts can mount '''War Defences'''. A ''War Defence'' consists of one '''Defence Commander''' (usually a Queen, Knight or a Rook) and a '''Defence Army''' (consisting of at least one Pawn). A Court can only mount defences from the pieces who didn't themselves go on the attack - thus a balance between attack and defence must be struck. Of course, the game system favours those who throw caution to the wind and attack, as it is slightly easier to win in attack than in defence. There are various sorts of '''Summer Campaigns''' that can be attempted, but common ones include: * '''Pillage''' - Destroying an Improvement. * '''Plunder''' - Stealing Glamour. * '''Rescue''' - Rescuing a Captive. * '''Checkmate''' - Capturing the opposing King. You can learn more about Summer on [[Kingdoms: Summer - War|this page]] <br><br>
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