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Legacy: Ashes of Houston
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=== Threats === *Major Threat: A drought so severe that famine is a certainty. *Threat: Carthage Raiders: Since the fall of the Old World, raiders and bandits have become a persistent problem. Texas seemed to be filled with people who'd rather take another man's work than put the effort in themselves. Far to the north of Houston, the town of Carthage has become a center of raiders and bandits all across Texas, preying heavily on trade routes between the shattered cities, using weapons looted from pre-war police stations and military bases. A gang of them, in recent years, have moved more directly into the Houston area to set up camp, notable for the fusion cycles they roam the roads in. After taking part in the failed raid on Vault 18, they've been scouting out the old Lost Library, to refurbish it as a base for their raids in the city. *Threat: The peddlers of a new drug that removes the desire for beauty. No one knows where they actually create this drug, though rumors say they have a base of operations in a salvaged military submarine in Galveston or Trinity Bay. * The Wildlands: Where Sam Houston National Forest used to be. Now they're dark and creepy woods, and even the scouts consider them deadly. It'd be strictly avoided by all except for the old remains of Interstate 45 being the trade route between the remains of Texas and Dallas, and brahmin drawn caravans make the trek. But even they stay close to the road, hire lots of guards (a common job for the Scouts), and make absolutely sure to get out before nightfall.
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