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=Magic stuff= *Old fashioned pow storage/spirit binding crystals *Characters start off with a major magical item and one minor. Or 3 minor. Eg cloak that always keeps you warm, a healing potion, a silver feather that always points home. be inventive. Nothing that defeats vampires or anti undead though. :) *Major could be: a weapon with a bladesharp 3 matrix, special armour, pow storage crystal or crystal with a spirit bound in it. A javelin that returns to your hand *Some possible items ** I'd suggest some potions of cure disease **Healing potions *Your characters herolight will increase with each bad pun ( I have no idea what that means but it will somehow benefit you mid game) I will have a pun o meter to show how you're each faring. *[[PUN-O-METER]]
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