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Quolin Greystubble
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==Feats== '''Prodigious Learner Adventurer - Cantrip Mastery:''' Cast Cantrips at-will, as a quick action. If you or your GM create new cantrips, you can probably learn them along with the standard cantrips mentioned above, assuming you can track down someone to teach them to you or you find a written version of the spell. If you want to do something particularly cunning or surprising with one of your cantrips and the GM isn't sure whether you could pull off that use of the spell, roll a normal save (11+) to cast the spell the way you envision it.<br> '''Prodigious Learner Adventurer - Vance's Polysyllabic Verbalizations Move Action R&D:''' See above for ''Move Action R&D''.<br> '''Prodigious Learner Adventurer - Utility Spell:''' Each ''Utility Spell'' you take lets you cast two spells from the available options instead of one (5th: you can cast three instead of two; 8th you can cast four instead of three) '''Level 1 Adventurer: Animal Talker:''' You can talk with most normal animals. They don't necessarily like you any better, but they might, if you're kind. Burrowing animals tend to be on your side. Dire beasts won't talk with you, or pretend they can't, and with magical animals you never know, it's a beast-by-beast situation.<br> Twice an arc, you can make a normal skill check for your tier to gather useful information from an animal you're talking with, or a hard check if you're dealing with a magical beast. Other conversations can be fun, but tend not to reveal the type of information adventurers are after. In addition, once per arc you can gather useful information from your fox without having to roll a skill check.<br>
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