Editing
Shattered Lands/remus
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== '''''Daily'''''== 1. '''Scattering Shot''' ''Enemies flee from the target of your attack, each fearing it will be your next victim.'' Standard Action, Martial, Weapon<br> Ranged Weapon<br> Must be wielding a crossbow, light blade or sling.<br> Range: 15/25 (With feat)<br> Target: One creature<br> '''Attack''': 1d20 +12 vs AC [DEX vs AC]<br> '''Hit''': 2d6 +6 damage [2W + DEX]<br> '''Miss''': You do not expend this power if you were hidden from the target when you made the attack. ''Effect'': Each enemy adjacent to the target takes a -2 penalty to attack rolls (save ends). In addition, each enemy adjacent to the target is pushed 1 square away from the target. 2. '''Lurker's Assault''' ''Shadows mask your movement, helping you to shuffle into position and deliver a wicked attack.'' Standard Action, Martial, Weapon<br> Melee or Ranged Weapon<br> Must be wielding a crossbow, light blade or sling.<br> Range: 15/25 (With feat) or Melee<br> ''Effect'': If you are hidden from the target, you can shift a number of squares equal to your Intelligence modifier before the attack. You remain hidden during this movement. <br> Target: One creature<br> '''Attack''': 1d20 +12 vs AC [DEX vs AC]<br> '''Hit''': 2d6 +6 damage [2W + DEX]<br> ; You shift 3 squares (equal to your Intelligence modifier).<br> ''Cunning Sneak'': After the shift, you can make a Stealth check to become hidden.<br> '''Miss''': Half damage.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information