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===Obfuscate=== Refresh: Wits Role-play: Lie about something that will make your opponent do what you want. Skills: Sincerity, Acting (if you are pretending to be something that you are not as part of the lie), Intrigue +1 (if you are making up slander or gossip) Mechanic: Roll assigned AP dice vs. skill TN. Compare to successes from opponents last maneuver. If win, opponent takes a blow and rolls WP vs. (Blows + MoS) or is Convinced, and your opponent loses half your MoS in AP. If lose, you lose half your opponent’s MoS in AP (rounded down), and if your opponent uses Reason/Rebut, Dismiss, or Insult next maneuver, they refresh 2 extra AP. If tie, nothing happens.
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