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The Broken Universe:Natsumi
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==Specialization and Talents== * '''Magical Specialization:''' Witch * '''Basic''' ** Boost - Once a round, Natsumi can add a die of Overcharge to any magical challenge action, increasing the likelihood of success, but also increasing the likelihood of Fallout once the battle is over. ** Recovery - Twice per general episode when out of combat, Natsumi can summon up the power deep within herself to recover 1d6+2 Resolve. * '''General''' ** Battle Aura (''Empower'') - Once per general scene, Natsumi can unleash the power within her in a blazing Battle Aura, becoming either Excited (+1 bonus to attack) or Calm (+1 bonus to defense). What color the aura takes depends upon her general state -- an Excited battle aura is bright gold, while a Calm battle aura is bright blue. Observant readers will note that this corresponds to both of her eyes. ** Fight For Friends - When Natsumi's friends and family are on the line, the Spirit Gunner goes all out. Twice per general scene, Natsumi can add the rating of a Relationship to any challenge that she makes, as well any damage that she does if the challenge is an attack challenge. * '''Witch''' ** Mark of Anathema (''Hex'') - Natsumi's golden eye seems to burn with an inner fire. Once per round as a minor action, she can turn this eye upon a daemon or other enemy within a range of 0-2 and place a spiritual mark upon the enemy that burns into them for one point of damage every round. On subsequent rounds, she can use another minor action to strengthen this mark and make it do more damage per round that it is active. As a free action, Natsumi can either weaken the mark or remove it entirely. ** Gunner's Dance (''Blast Strike'') - By adding a point of Magic Overcharge, Natsumi unleashes one of her special attacks, a savage dance of spirit-infused ballistic death with both ''Soulblaze'' and ''Crossfire''. Every enemy within a single position within Natsumi's general range must defend or take normal damage from the attack in question. Natsumi often uses this attack to clear out minions. ** Astral Clone (''Marionette'') - By taking a minor action and adding a point of Magic Overcharge, Natsumi creates a spectral copy of herself. During a general round, she can either choose to make an attack herself or to have the clone attack instead. The clone can also defend itself like she can, but it will be destroyed upon taking any damage. The clone fades away when the fight is over.
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