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==Gear and Equipment== '''Bone''' '''Obsidian''' '''Stone''' '''Wood''' [[File:Athasian Armor.jpg]] {| class="wikitable" |+ Armor |- ! Type !! Armor!! Min Str !! Weight !! Cost !! Covers |- !scope="row" colspan="6" | Heavy Cloth/Leather |- | Jacket || +1 || d4 || 5 || 20 || torso, arms |- | Robes || +1 || d4 || 8 || 30 || torso, arms, legs |- | Leggings || +1 || d4 || 5 || 20 || legs |- | Cap || +1 || d4 || 1 || 5 || head |- !scope="row" colspan="6" | Scale/Bone/Chitin |- | Jacket || +2 || d6 || 8 || 80 || torso, arms |- | Leggings || +2 || d6 || 7 || 40 || legs |- | Cap || +2 || d6 || 1 || 20 || head |- !scope="row" colspan="6" | Metal (chain) |- | Shirt || +3 || d8 || 25 || 3,000 || torso, arms |- | Leggings || +3 || d8 || 10 || 1,500 || legs |- | Coif or Helm || +3 || d8 || 4 || 250 || head |- !scope="row" colspan="6" | Metal (plate) |- | Corselet || +4 || d10 || 30 || 5,000 || torso |- | Vambraces || +4 || d10 || 10 || 2,000 || arms |- | Greaves || +4 || d10 || 10 || 2,000 || legs |- | Great Helm || +4 || d10 || 4 || 1,000 || head |- |} [[File:Athas-weapons.jpeg]] {| class="wikitable" |+ Weapons |- ! Type !! Damage !! Min St !! Weight !! Cost !! Notes |- | Alhulak || Str + d4 || d4 || 2 || 100 || range 3/6/12 |- | Calhulaks || Str + d4 || d6 || 4 || 200 || Double weapon, two hands |- | Carrikal || Str + d8 || d8 || 6 || 400 || +1d10 damage on a raise |- | Chatkcha || Str + d6 || d6 || 3 || 150 || Range 6/12/24 |- | Dragon's Paw || Str + d8 || d8 || 8 || 300 || Double weapon, Parry +1, two hands |- | Gythka || Str + d6 || d6 || 4 || 150 || Double weapon, two hands |- | Tortoise Blade || Str + d6 || d8 || 6 || 150 || Parry +1 |- | Trikal || Str + d10 || d10 || 10 || 400 || Two hands, reach +1 |- |} *'''Alhulak:''' A four-pronged blade on a short handle, the alhulak has a length of rope or braided leather attached to the handle. A skilled wielder can use it to hook an enemy's legs and drag them closer or knock them prone. On a raise, in lieu of extra damage, the wielder of the alhulak can make an opposed Strength check to either drag the enemy 2" closer or cause them to fall prone. *'''Calhulaks:''' A pair of alhulaks joined by a short rope or length of leather, the calhulaks is a favorite arena weapon. It is functionally a set of matched knives, and the wielder cannot be disarmed of either unless he is disarmed of both in the same round. If the wielder makes two attacks in the same round with this weapon, the multi-action penalty is reduced to -1. *'''Carrikal:''' Traditionally made from the sharpened jawbone of an animal, a carrikal resembles a double-bladed axe. Although heavy and somewhat awkward, it can inflict devastating wounds. A carrikal functions as a battleaxe, but on a raise it does +1d10 extra damage instead of +1d6. *'''Chatkcha:''' This deadly crystalline throwing wedge is favored by the thri-kreen; it is roughly triangular in shape and sharpened to a razor's edge. *'''Dragon's paw:''' An arena favorite, the dragon's paw is a short polearm with a heavy blade at either end and a bladed guard in the middle. If the wielder makes two attacks in the same round with this weapon, the multi-action penalty is reduced to -1. *'''Gythka:''' A favorite melee weapon of the thri-kreen, a gythka resembles a short polearm with a blade on each end. If the wielder makes two attacks in the same round with this weapon, the multi-action penalty is reduced to -1. *'''Tortoise blade:''' A blade attached to a round shield (traditionally made from a tortoise shell) that covers the wielder's forearm, this is effectively a short sword with a shield attached. It grants +1 to parry and functions as a normal shield, but if the wielder is disarmed they lose the shield as well. *'''Trikal:''' A long, heavy club, the trikal has great reach and is a favored weapon of half-giants. '''Metal Gear:''' On Athas, metal is extremely rare and valuable. Metal gear is as described in the core SWADE rules, but the cost is ten times higher: a metal longsword will cost at least $3,000 if it is available for purchase at all. As a result, most weapons are made from other materials, such as wood, bone, stone, chitin and obsidian. These weapons may be weaker and less effective than their metal counterparts. Non-metal weapons have a chance to shatter in combat. '''Any time the attacker rolls snake eyes (natural 1 on both the Fighting die and the wild die),''' their weapon breaks and is rendered useless. The following weapons are not typically made with metal, and can be purchased at their listed price and used normally: Club (light or heavy), flail, lance, pike, spear/javelin, staff, bow, longbow, sling, net. The table below summarizes the mechanical effects of weapons made of various non-metal materials. {| class="wikitable" |+ Weapon Materials |- ! Material !! Fighting !! Damage !! Weight !! Cost |- |Bone/Chitin || - || -1 || 75% || 75% |- |Obsidian || - || - || 100% || 100% |- |Stone || -1 || -1 || 100% || 50% |- |Wood || -2 || -2 || 50% || 25% |} Other Adventuring Gear
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