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Wee Heroes E6 Rules
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===RANGER=== '''Fleet of Foot''' You can use the Dash action as a bonus action on your turn. '''Extra Spell Slot''' You gain one extra spell slot of 2nd level. '''Landβs Stride''' Moving through nonmagical difficult terrain costs you no extra movement. You can also pass through nonmagical plants without being slowed by them and without taking damage from them if they have thorns, spines, or a similar hazard. In addition, you have advantage on saving throws against plants that are magically created or manipulated to impede movement, such those created by the Entangle spell. '''Nature Sense''' Choose any two of the following skills: Handle Animal, Nature, Survival. Your proficiency bonus is doubled for any ability check you make that uses either of the chosen proficiencies. '''Ranger Conclave Feature''' You gain the ranger conclave feature that you would normally gain at 7th level.
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