Editing
Beneath Castle Everglory: LEVEL 6: The Prison
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=6. Torture Chamber= This 7 yard by 10 yard room is filled with furniture designed to bring pain. A rack stands in the far-left corner and a cross in the far right. Between them stands a closed iron maiden, molded with the idiotically grinning face of a buffoon. Iron manacles dangle from a hook in the ceiling and from nails in the walls hang strangle-shaped tools of glinting steel. '''Monster''' '''The Torture Golem''' The torture golem was built to cause suffering. It is a rusty iron sphere, standing on two spindly metal legs and with six spindly metal arms, each set with numerous joints. At the end of two of the arms are skeletal metal hands, while the other four are all set with unique, weirdly shaped knifes. Its limbs clank and grind as it moves, sometimes making sparks fly. The golem will immediately attack any warm-blooded creature, striking at the limbs so as to cause pain rather than going for vital spots. It will stop attacking a creature that falls unconscious. ST: 30 HP: 40 Speed: 7 DX: 14 Will: 16 Move: 7 IQ: 3 Per: 12 HT: 12 FP: 30 SM: 1 Dodge: 12 Parry: N/A DR: 5 Weapons (15): 2 Hands (1d crush), 2 Slashers (1d cut), 2 Impalers (1d impale). The torture golem may attack with all 6 in a single second, dividing its attacks between targets any way it wants, without penalty. Traits: Combat Reflexes; Dark Vision, Detect (Supernatural); Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Higher Purpose (Punish invaders of protected place); Immunity to Metabolic Hazards; Indomitable; Injury Tolerance (No Blood, No Vitals). Skills: Brawling-18. Class: Construct. Notes: Completely evil and too insane to communicate or negotiate.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information