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Bureau noir: Matryoshka
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=Talents= ==Analysis== *'''Pattern Recognition''' - The character may reroll one d20 when making an Analysis test, but must accept the new result. ==Lifestyle== *'''Socialite''' - The character may reroll one d20 when making a Lifestyle test, but must accept the new result. *'''Social Mimic''' - The character is skilled at blending into disparate cultures and social classes. There is no increase in difficulty for differences in social classes when passing as a class other than their own. ==Psychology== *'''Counsellor''' - When making a Psychology test, the character may reroll any dice that did not generate a success on the initial roll, but they must accept the new result. *'''Alien Specialist''' ''(Human)'' - The character has spent considerable time studying the psychology of a particular species other than their own. When making Psychology tests involving members of that species, the character gains +1d20 on their test. This talent can be taken multiple times, with each additional rank granting specialization with a new alien species. (For the purposes of this talent, the character can select artificial intelligences as a non-human species.) ==Stealth== *'''Scout''' - The character may reroll one d20 when making a Stealth test, but must accept the new result. *'''Disguise''' - The character has learned to capably impersonate a broad range of people, effectively blending into the background and acting like they belong. When making Stealth tests to make or use a disguise, they gain bonus Momentum equal to their ranks in Disguise. *'''Impersonation''' - When impersonating another, the character may substitute their Stealth skill for Persuade or Command tests.
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