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==Goals and Plans== *Research Abyssal entities and their vector of attack / modes of infection as well as how to protect against them. *Investigate the vision imposed by the Abyssal shard **<S>Scry and locate the place of the Scelestus' Awakening</S> **<S>Go there and use postcognition to investigate the event in question - is it true? intentions?</S> **<S>identify the Scelestus - 'Jean' plus records of rent/ownership of the apartment at the time should give his true name if postcognition can't reveal it</S> **<S>Test the name of 'Jean Garrinier'</S> **<S>Seek more information on Alastair,</S> identify his partner/accomplice **<S>put an end to the Scelestus' terror,</S> reveal Alastair's involvement or use it for blackmail? *<S>Build a first draft of the Thought Bottle</S> **Find someone to help or learn enough Prime to create the bottle *Investigate the mysterious spider golem (?) in the cabal Athenaeum **<S>Experiment more with telepathic control</S> **What is the 'primal energy pulse', where did it come from, and what caused it? ***Prime+Time -> Triangulation? **<S>Can Kenan postcognate back to the thing's creation?</S> ***Find the ritual implements used to create it ***Find other creators, (mis-)created beings or hunters to talk to and/or dissect *Who is the weaver and what is his design? **Connection to Alastair's Guardian backer? *Who was Jean's inside contact in setting up the Brewer's Hall incident? **Who is the mysterious 'Operator'?
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