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GURPS Weapons 17
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===Hand Grenades and Incendiaries (Throwing)=== {| border="1" cellpadding="3" cellspacing="0" style="text-align:center" |'''TL'''||'''Weapon'''||'''Damage'''||'''Weight'''||'''Fuse'''||'''Cost'''||'''LC'''||'''Notes''' |- |6||align="left"|Gammon No.82 Mk I||6dx3 cr ex||1.8||Impact||$10||1||'''[1, 3]''' |- |6||align="left"|Mills No.69 Mk I||6d cr ex||0.7||Impact||$10||1||'''[1, 3]''' |- |6||align="left"|Mills No.36 “Mills Bomb”||4d cr ex[2d]||1.7||4 or 7||$10||1||'''[1, 2]''' |- |6||align="left"|SIP No.76 Mk I||Spec.||1.2||Imp||$10||1||'''[1, 3, 4]''' |- |6||align="left"|WIP No.80 Mk I||4d cr ex[2d]||1||3-4||$10||1||'''[1, 3, 5]''' |} '''Notes:''' #Takes one Ready maneuver to draw the grenade and a second Ready maneuver to pull the pin. Detonates as indicated by the fuse, depending on grenade type. #Page W98 #Page W:AKM65 #A self igniting Molotov Cocktail filled with a mixture of gasoline, white phosphorus, and crude rubber. See Molotov Cocktails and Oil Flasks (p. B411). Two variations exist; see Northover Projector Mk I and SIP #76 Mk I (p. W:AKM65) #Anyone hit by a fragment will take an additional 1d of burning damage each second for 20 seconds, or until the fragment is removed. See M-15WP (p. W98) [[GURPS Weapons|Back to main weapons page]] [[Category: GURPS]][[Category: Weapons]]
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