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===Energy Resistance (Minor)=== 1. No physical damage is sustained by the first 30 points of energy attacks in a melee round. Energy attacks beyond the first 30 points do only half damage.<br> 2. The energy resistance field extends just beyond the body to include clothing, M.D.C. body armor, and carried equipment. It does not extend to protect power armor, robots or vehicles, nor another characters standing nearby or touching.<br> 3. The character's resistance to energy includes fire, electricity, lasers, and most other forms of pure energy. Furthermore, the character is completely invulnerable to stun-type energy weapons.<br> 4. Energy resistance is not effective against radiation damage, kinetic energy (punches, kicks, melee weapons, etc.), projectiles, explosive force, magic or most forms of psionics (pyrokinesis and electrokinesis fall into the Energy Resistance category above).<br>
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