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Legacy Embers of the Past
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== Hazards == *An invading flotilla. Whoever they are the are not The People. They do not glide through Mother Sea like we do. They worship a jealous and angry god. They wear metal and carry a crude blade they call a chete. And They are coming. They are body and organ harvesters: the invaders from across the sea speak of the past and its immortal people. They seek the same for themselves, and graft young and vital organs into their bodies for life and power. Their raiding parties threaten many settlements, but these do not supply enough to sate their hunger. *The headquarters of a group of arms dealers who have uncovered a cache of pre-Fall weaponry and are willing to sell anything to anyone for the right price. *'''The wrecks''': The wrecks are a biological weapons designed as shock troops to destroy settlements. They are huge, violent omnivores that eat everything in their path, ripping things apart with massive claws. When they are enraged, the emit a loud "war howl" that carries for miles, and attracts other wrecks hoping for a meal and a fight. When there is something substantial left to eat or attack, the "battalion" of wrecks disperses. The only good news about wrecks is they are relative slow. *Self-replicating drones; the Hive. We hunt them wherever they take root, and burn them to ash.
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