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=== Gormr, The Dragon === According to himself Gormr is of the Jormungandr Strain, possibly the only one alive and the original founder of the famed World Coiling Legion. The common opinion of the tribe is that he's talking crap. Most place him as a descendent of Tanan but those who follow the theory that the Jormungandr are nothing more than a cultural offshoot of Bahamut might place him among Bahamut's Strain, if they don't just think he's making it all up. As for his claims that to have founded a famed Legion, most just call Gormr's philosophy crude thuggery trying to claim historical legitimacy. When his goal really can be called “kill all humans” you can see why they'd say that. As far as he's concerned the explanation is obvious for anyone who isn't too scared of humanity to look. The Tribe was born when Tiamat birthed monsters to fight for her, it says so right in the Enuma Elish and their purpose remains the same. Destroy the world of man to pave the path for the return of Primordial Waters. Both mythology (yes, including Ragnarok) and mass extinction events show that once the old life is killed it makes room for something else. '''Appearance:''' Gormr's appearance is defined by his life. Living in the most remote parts of the Earth doesn’t provide much opportunity for fashion. His clothes are covered in layer after layer of grime and his blond hair is wild, untamed and kept around neck hight with a single cut of whatever weapon he has to hand. Word among the Tribe is that if given the opportunity he cleans up rather nicely. '''Storytelling Hints:''' If he is to be believed Gormr is the founder of the World-Coiling Legion and the sole survivor of the Dragon Slayers. This would make him one of the oldest and most dangerous living Leviathans. Yet for all his power Gormr's glory has faded, the Legion he once led lie in unmarked graves and his eternal enemy: the tribes of man grow stronger every day. Gormr has sunk in to depression, the fiery zeal that once drove him to war with humanity is fading embers, mostly, on occasion they flair up to a towering inferno. So far Gormr has outfought the consequences of these rampages but it appears he is getting more reckless. If the Tribe is to be believed Gormr is a young upstart who never adapted to the realities of life as a Leviathan. He lacked the self-control to live among men and possessed far too much pride to accept weaker beings forcing him to the margins by weight of numbers. His attempts to rally an army against man crumbled against common sense and so humiliated he fled Leviathan society to reappear years later evolved and waging a futile war against humanity. Strangely most of these stories seem to have travelled a long way, this may be just be the result Gormr disappearing for years before reappearing half way around the world. Maybe. Whatever the truth of his origin, Gormr is not a person you'd want to meet. He's mentally unstable, simmering with rage and loathing and a life spent among evidence of his war's failure means he's as likely to slaughter as accept any offer of help. To Gormr “allies” are often just witnesses to his defeat. '''Gormr, Founder of the World-Coiling Legion:''' Intelligence 3, Wits, 2, Resolve 6, Strength 9, Dexterity 5, Stamina 8, Presence 5, Manipulation 3, Composure 2. '''Skills:''' Academics 1 (Armageddon myths), Crafts 2 (Weapons), Occult 3, Science 1, Athletics 4, Brawl 7 (Claws), Firearms 5 (Tiamat's Fury), Stealth 2, Survival 3 (Mountains), Weaponry 4, Animal Ken 2, Empathy 1, Expression 1, Intimidation 6 (Radiates Power), Persuasion 2. '''Strain:''' Jormungandr <br> '''School:''' Reef <br> '''Sheol:''' 10 <br> '''Virtue:''' Fortitude <br> '''Vice:''' Pride <br> '''Tranquillity:''' 2 (Megalomania, Paranoia [Constantly exhales a thick oily smoke], Depression, Fixation [Prominent nictitating membrane]) <br> '''Defence:''' 2 <br> '''Health:''' 14<br> '''Size:''' 6<br> '''Speed:''' 19<br> '''Initiative:''' 7 <br> '''Willpower:''' 8<br> '''Flaw:''' Megalomania. '''Channels:''' Uncrowned Fisher King, Magnanimous Host to All (Multitudinous Horde 2, Athletics, Brawl), Incubation of the Second Self (Easy Birth 2, Opportunistic Parasitism 4, Traumatic Parasitism 3), The Hydra's Rebirth (Resurgent Corpus 2, Dread Return 3, Reap the Whirlwind 5), Fluid Icon of Grace, That Hideous Strength (Rightful Place 3, God-Hurling Sinews 5), Overpowering Strength of Titans (Thunderstroke 2, Undertow 4, Cleaving Tide 5), The Tyrant's Privilege, Mortal-Devouring Armory (Savage Focus 1, Rending Claws 2, Gaping Maw 2, Walking Abattoir 4), Hunter’s Terrible Beauty (The Sleeping Dragon 3), The Hunter's Blood (Tiamat's Fury 5), Accepting the Tribute of Slaughter (Soul-Devouring Jaws 3, Walking Abattoir 4), Lifeblood of Titans (A Mountain Walked 4), Flesh of the Progenitors(Adaption to Harm 2, Inviolable 4), World-Serpent's Endurance, Vigor of Protean Kings (Potent Ichor 5) '''Other Merits:''' Giant 4, Direction Sense 1, Brawling Dodge 1, Iron Stomach 2, Quick Healer 4, Temple (Size 2, Security 3 [hidden]) '''Gormr, Young Upstart:''' Intelligence 2, Wits, 2, Resolve 3, Strength 5, Dexterity 3, Stamina 4, Presence 3, Manipulation 2, Composure 2. '''Skills:''' Academics 1 (Armageddon myths), Occult 2, Science 1, Athletics 3, Brawl 4 (Claws), Firearms 3 (Tiamat's Fury), Stealth 2, Survival 3 (Mountains), Weaponry 2, Animal Ken 2, Empathy 1, Expression 1, Intimidation 4 (Violence), Persuasion 2. '''Strain:''' Bahamutan <br> '''School:''' Reef <br> '''Sheol:''' 4 <br> '''Virtue:''' Fortitude <br> '''Vice:''' Pride <br> '''Tranquillity:''' 2 (Megalomania, Paranoia [Constantly exhales a thick oily smoke], Depression, Fixation [Prominent nictitating membrane]) <br> '''Defence:''' 2 <br> '''Health:''' 9<br> '''Size:''' 6<br> '''Speed:''' 13<br> '''Initiative:''' 5 <br> '''Willpower:''' 5<br> '''Flaw:''' Megalomania. '''Channels:''' Uncrowned Fisher King, Magnanimous Host to All (Brawl), The Hydra's Rebirth (Resurgent Corpus 2, Dread Return 3), That Hideous Strength, Overpowering Strength of Titans (Thunderstroke 2, Cleaving Tide 4), The Tyrant's Privilege, Mortal-Devouring Armory (Savage Focus 1, Rending Claws 2, Gaping Maw 2, Walking Abattoir 4), The Hunter's Blood (Tiamat's Fury 5), Accepting the Tribute of Slaughter, Lifeblood of Titans (A Mountain Walked 4), Flesh of the Progenitors(Adaption to Harm 2), World-Serpent's Endurance, Vigor of Protean Kings (Potent Ichor 3) '''Other Merits:''' Giant 4, Direction Sense 1, Brawling Dodge 1, Iron Stomach 2, Quick Healer 4, Temple (Size 2, Security 3 [hidden]) '''Enhanced Transformation:''' +2 to becoming more monstrous. '''Unique Disruptions:''' 7: Accepting an insult without extracting recompense. 4: Fleeing from a fight. '''Unique Adaptations:''' '''Endless Fury''' (O, Overpowering Strength of Titans, requires Cleaving Tide): When performing a reflexive attack as per Cleaving Tide Gromr gets +1 per person killed this turn up to half Sheol, round up. '''Ascend to Heaven''' (OOO, That Hideous Strength): In Depth 3 or below Gromr has massive leathery wings. He can fly at his full speed, any Channel which boosts his ability to Swim also boosts his ability to fly. '''The Victor's Spoils''' (OOOO, Accepting the Tribute of Slaughter): By consuming the body (or ashes) of one Gromr has slain personally he gains Ichor equal to their Strength + the amount of Lethal/Aggravatied damage they inflicted on Gromir. Gromr's unique power is that he has entirely left his aquatic origins. He suffers no penalty for being in Apotheosis while on dry land or in the sky. ====Rumours of the Dragon==== ''I've heard that Gromr has nukes! He just tore a submarine apart and made off with the bombs. If you find out where he's hiding you have to tell Marduk. Of course we should tell Marduk! Are you going to fight Gromr? I didn't think so.'' ''If you know about the World Coiling Legion you must know they would never spare anyone, so why all the virgin sacrifices? It's because some humans heard that after they've killed everyone they planned to repopulate the world. The way I hear it, once the World Coilers were killed Gromr went straight to stage two, he's got thousands of eggs by now.'' ''You wont believe this, I didn't believe this but Gromr has given up. He's recruiting for one glorious suicide mission. But get this, he's not trying to take a city down with him, its just six men. He wont say who but he doesn’t think he can take them alone. I'm not going near anyone who makes Gromr nervous but if you go, tell me who's scarier than the god-dammed dragon.''
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