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Maneuvers
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=== K === '''Karelin Lift''' (power/technical maneuver, 2d6 damage, requires lift check, prone target, -1 on maneuver check) '''Kick''' (simple maneuver, 1d6 damage, +1 on maneuver check) '''Kneebreaker''' (power maneuver, 1d6 damage, requires lift check, possible stun, -1 on maneuver check) '''Knee Clip''' (power/rough/savvy maneuver, 1d4 damage, knockdown check, +2 stagger, 1 Endurance cost, +0 on maneuver check) '''Kneedrop''' (aerial/rough, 1d6 damage, prone target, possible stun on self if missed, +2 on maneuver check) '''Kneelift''' (power/rough maneuver, 1d6 damage, knockdown check, -1 on maneuver check) '''Knee Smash''' (aerial/rough maneuver, 1d6 damage, knockdown check, +2 stagger, -2 on maneuver check) '''Knee Spike''' (rough maneuver, 1d6 damage, prone target, +1 on maneuver check) '''K. O. Shot with Foreign Object''' (rough maneuver, 3d8 damage, automatic disqualification, knockdown check, possible stun, 2 Endurance cost, -4 on maneuver check)
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