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====6. Meeting Hall==== Read or paraphrase the following when the characters enter the cavern. '''''This large room appears to be a meeting hall or worship chamber of some sort. Several stone arches support a vaulted ceiling. A raised dais is centered on the far wall, and passages lead off from both sides of the room.''''' Due to the small remnant of magical energy in this room, all healing spells cast here have their effects doubled. Any significant noise in this room may (Listen DC 15) alert the awake goblin in room 8 to the party's presence.
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