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Midnight: the Shadow Killers player Bill
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==== To Do ==== This is the list of planned activities that Kyuad wants to accomplish while in Hamlet. ===== Spells to learn ===== '''Level - Spell - Description'''<br> 0 touch of fatigue - target is fatigued for 1 round/level<br> 1 alarm - alarm sounds if someone enters area<br> 2 ray of weakness - ray attack weakens<br> 2 cure moderate wounds - 2d8+1/level hp healed<br> 3 bone thicket - skeletal hands rise out of the ground and can grab things<br> 3 vampiric touch - touch attack damages target and heals caster<br> 4 animate dead - corpses rise as undead minions<br> 4 bestow curse - various effects<br> 4 secure shelter - creates a cottage that lasts 1 hour/level<br> 5 waves of fatigue - 30 ft. cone fatigues<br> Total spell levels: '''28.5'''<br> Total days spent in study: '''57'''<br> Total XP spent: '''1425'''<br> ''Pared-down list in case we don't have much time'' '''Level - Spell - Description'''<br> 0 touch of fatigue - target is fatigued for 1 round/level<br> 2 ray of weakness - ray attack weakens<br> 3 bone thicket - skeletal hands rise out of the ground and can grab things<br> 4 animate dead - corpses rise as undead minions<br> 4 bestow curse - various effects<br> 4 secure shelter - creates a cottage that lasts 1 hour/level<br> Total spell levels: '''17.5'''<br> Total days spent in study: '''35'''<br> Total XP spent: '''875'''<br> ===== Crafting ===== * find a good use for the silk and cobra skin * Minor Charms ** +2 to dispel DC against mirrors (5 for Zal and Kyuad each) * Lesser Charms ** charm of ''cure minor wounds'', 2 for everyone ** +1 attack for one minute ** charm of ''message'', 1 for everyone * Greater Charms ** +4 to dispel DC against mirrors * True Charms ** ''true seeing'' versus incorporeal or bodiless beings (for Kyuad) ===== Magic Item Crafting ===== If it's possible to get to a Nexus: * Spell talisman for ''poison'' * Spell talisman for ''chill touch'' (1st-level spell, empowered adds 2 SE; -1 SE for it being Necromancy spell, -1 SE for talisman = 1 SE) * Spell talisman for ''bestow curse'' * Woundrous item: something that once per day summons a summoned creature (Zal would be instrumental in making this
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