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Morturi: Arcane
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===Pyromancer tricks=== Novicius Gladiators have 0 tricks. Palus Gladiators select 3 tricks. Primus Palus Gladiators gain all 7 tricks. * '''Arcane Sacrifice''' At the start of his turn the gladiator may choose to lose up to 4 Life Points. He gains 1 Arcane Energy for each life point sacrificed this way. * '''Avatar of Destruction''' If the pyromancer deals the killing blow to an enemy gladiator (i.e. the strike that takes them out of action) he gains 4 Arcane Energy. * '''Blade of Flame''' This is a ''spell'' that costs 4 Arcane Energy. The pyromancer makes a melee attack that hits on a 4+ to deal 10 damage. * '''Firestorm''' This is a ''spell'' that costs 4 Arcane Energy. The pyromancer makes four ranged attacks that each have a range of 6 squares, and hits on a 2+ to deal 2 damage. These attacks may be made at the same or different targets. * '''Immolate''' This is a ''spell'' that costs 3 Arcane Energy. The pyromancer makes a ranged attack that each has a range of 3 squares, and hits on a 2+ to deal 6 damage. * '''Incandescence''' This is a ''spell'' that costs 2 Arcane Energy. The spell affects one square adjacent to the Pyromancer, plus one more square adjacent to the first square. Each gladiator in that area takes D6 Life Points damage as they are scorched with flame! No attack roll is needed, and this damage cannot be reduced or increased by other effects. (Note that this means it ignores both armour and toughness, and also is not affected by facing, height advantage, etc.) * '''Will to Live''' The gladiator receives a +1 bonus to the dice roll on Survival checks. <br><br> [[Category:Morturi|Arcane]]
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